Type: ⚔️ Melee Attacker
Monster Family: Construct
Damage: Physical Hit
Zone: Traitor’s Passage Act 2
Valley of titans Act 2
Base spirit cost: 34
Notes: Generic melee swarmers
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III- Heavy Swing/Impact Shockwave
See Also
Spectre.lua details
Basic Attack Damage
| Life | 60% |
|---|---|
| Damage | 60% |
| Attack Time | 1.01 s |
| Base Movement Speed | 31 |
| Resists | Fire: 30% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | MeleeAtAnimationSpeed |
| Spectre Reservation | 34 |
Tags: cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
Skills: MeleeAtAnimationSpeed
Resistances: Fire: 30%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Hidden Grotto (Map), Sinter Rift (Map), Skull of the Titan (Act 2), Found in Maps, Traitor's Passage (Act 2), Trial of the Sekhemas (Floor 1), Valley of the Titans (Act 2)
{
"name": "Skitter Golem",
"monsterTags": [
"cannot_be_monolith",
"construct",
"medium_movement",
"melee",
"not_dex",
"not_int",
"physical_affinity",
"sanctum_monster",
"StaffWood_onhit_audio"
],
"life": 0.6,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.6,
"fireResist": 30,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 0.6,
"damageSpread": 0.2,
"attackTime": 1.005,
"attackRange": 10,
"accuracy": 1,
"critChance": 5,
"baseMovementSpeed": 31,
"spectreReservation": 34,
"companionReservation": 23.1,
"monsterCategory": "Construct",
"spawnLocation": [
"Hidden Grotto (Map)",
"Sinter Rift (Map)",
"Skull of the Titan (Act 2)",
"Found in Maps",
"Traitor's Passage (Act 2)",
"Trial of the Sekhemas (Floor 1)",
"Valley of the Titans (Act 2)"
],
"skillList": [
"MeleeAtAnimationSpeed"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.444,
0,
")"
],
"id": "Metadata\/Monsters\/Bugbot\/BugbotRockyNoEmerge",
"resistances": {
"fire": 30,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "MeleeAtAnimationSpeed",
"name": "MeleeAtAnimationSpeed"
}
]
}