Type: 🧬 Hybrid Melee Attacker & Ranged Caster
Monster Family: Humanoid
Damage: Physical Hit, Cold Hit
Zone: Eye of Hinekora Act 4
Base spirit cost: 57
Notes: They cast a wave coming towards them, its unclear if its spell or attack, otherwise its low dps
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Cold Attunement/Elemental Focus – Cold Penetration
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[Total: 1 Average: 2]
See Also
Spectre.lua details
Basic Attack Damage
Hit Damage:347 – 521
Attack Time:0.00 s
DPS:0.0
| Life | 120% |
|---|---|
| Damage | 120% |
| Attack Time | 0.00 s |
| Base Movement Speed | 46 |
| Resists | Fire: 0% / Cold: 30% / Lightning: 0% / Chaos: 0% |
| Skills | Basic Attack (Cold) (Cast: 1s) RiptideColdCombo MDRiptideSummonWave |
| Spectre Reservation | 57 |
Tags: allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Skills: Basic Attack (Cold), RiptideColdCombo, MDRiptideSummonWave
Resistances: Fire: 0%, Cold: 30%, Lightning: 0%, Chaos: 0%
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{
"name": "Riptide",
"monsterTags": [
"allows_additional_projectiles",
"allows_inc_aoe",
"fast_movement",
"human",
"humanoid",
"karui",
"melee",
"not_int",
"not_str",
"physical_affinity",
"red_blood"
],
"life": 1.2,
"baseDamageIgnoresAttackSpeed": true,
"evasion": 0.3,
"fireResist": 0,
"coldResist": 30,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.2,
"damageSpread": 0.2,
"attackTime": 0,
"attackRange": 14,
"accuracy": 1,
"critChance": 5,
"baseMovementSpeed": 46,
"spectreReservation": 57,
"companionReservation": 32.7,
"monsterCategory": "Humanoid",
"spawnLocation": [],
"skillList": [
"MeleeAtAnimationSpeedCold",
"RiptideColdCombo",
"MDRiptideSummonWave"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.5,
0,
")"
],
"id": "Metadata\/Monsters\/LeagueAncestral\/StandaloneTasalio\/RiptideStandalone",
"resistances": {
"fire": 0,
"cold": 30,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack (Cold)",
"hidden": true,
"icon": "Art\/2DArt\/SkillIcons\/iconbasicattack.dds",
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true,
".AttackInPlace": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack (Cold)",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"constantStats": [
[
"active_skill_base_physical_damage_%_to_convert_to_cold",
40
]
],
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedCold"
},
{
"id": "RiptideColdCombo",
"name": "RiptideColdCombo"
},
{
"id": "MDRiptideSummonWave",
"name": "MDRiptideSummonWave"
}
]
}