Type: ⚔️ Melee Attacker
Monster Family: Humanoid
Damage: Physical Hit
Zone: Dreadnought Act 2
Dreadnought Vanguard Act 2
The Halani Gates Act 2
Base spirit cost: 42
Notes: Generic melee attackers, low damage
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III- Heavy Swing/Impact Shockwave
See Also
Spectre.lua details
Basic Attack Damage
| Life | 80% |
|---|---|
| Damage | 80% |
| Attack Time | 1.32 s |
| Base Movement Speed | 41 |
| Resists | Fire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | Basic Attack (Cast: 1s) WalkEmergeMutewind |
| Spectre Reservation | 42 |
Tags: 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Skills: Basic Attack, WalkEmergeMutewind
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Dreadnought (Act 2), Oasis (Map), Outlands (Map), Qimah Reservoir (Act 6), Sacred Reservoir (Map), Sanctuary (Map), The Halani Gates (Act 2), The Spires of Deshar (Act 2), Found in Maps
{
"name": "Faridun Neophyte",
"monsterTags": [
"1HSword_onhit_audio",
"fast_movement",
"human",
"humanoid",
"melee",
"not_int",
"not_str",
"physical_affinity",
"red_blood"
],
"life": 0.8,
"baseDamageIgnoresAttackSpeed": true,
"evasion": 0.5,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 0.8,
"damageSpread": 0.2,
"attackTime": 1.32,
"attackRange": 7,
"accuracy": 1,
"critChance": 5,
"weaponType1": "One Hand Sword",
"weaponType2": "One Hand Sword",
"baseMovementSpeed": 41,
"spectreReservation": 42,
"companionReservation": 26.7,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Dreadnought (Act 2)",
"Oasis (Map)",
"Outlands (Map)",
"Qimah Reservoir (Act 6)",
"Sacred Reservoir (Map)",
"Sanctuary (Map)",
"The Halani Gates (Act 2)",
"The Spires of Deshar (Act 2)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.233,
0,
")"
],
"id": "Metadata\/Monsters\/Mutewind\/MutewindBoy",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack",
"hidden": true,
"icon": "Art\/2DArt\/SkillIcons\/iconbasicattack.dds",
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true,
".AttackInPlace": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
},
{
"id": "WalkEmergeMutewind",
"name": "WalkEmergeMutewind"
}
]
}