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Type: ⚔️ Melee Attacker
Monster Family: Undead
Damage: Phys Hit
Zone: Solitary Confinement Act 4
Base spirit cost: 59
Notes: just mid, only basic attack, not so good attacktime/attack speed, damage numbers are decent
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III – Heavy Swing/Impact Shockwave
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[Total: 1 Average: 3]
See Also
Spectre.lua details
Basic Attack Damage
Hit Damage:362 – 543
Attack Time:1.32 s
DPS:342.8
Life:125%
Damage:125%
Tags: fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Skills: MeleeAtAnimationSpeed
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Abandoned Prison (Act 4), Holten (Act 6), Solitary Confinement (Act 4), Wolvenhold (Act 6)
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{
"name": "Prowling Skeleton",
"monsterTags": [
"fast_movement",
"melee",
"not_dex",
"not_int",
"physical_affinity",
"skeleton",
"Unarmed_onhit_audio",
"undead"
],
"life": 1.25,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.5,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.25,
"damageSpread": 0.2,
"attackTime": 1.32,
"attackRange": 12,
"accuracy": 1,
"weaponType1": "None",
"baseMovementSpeed": 41,
"spectreReservation": 59,
"companionReservation": 33.6,
"monsterCategory": "Undead",
"spawnLocation": [
"Abandoned Prison (Act 4)",
"Holten (Act 6)",
"Solitary Confinement (Act 4)",
"Wolvenhold (Act 6)"
],
"skillList": [
"MeleeAtAnimationSpeed"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.25,
0,
")"
],
"id": "Metadata\/Monsters\/SkeletonProwler\/SkeletonProwlerWet_",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "MeleeAtAnimationSpeed",
"name": "Unknown"
}
]
}