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Type: ⚔️ Melee Attacker
Monster Family: Undead
Damage: Phys Hit
Zone: Abandoned Prison Act 4
Base spirit cost: 50
Notes: Decent damage numbers for the cost, too bad they move like a snail and have abysmal attack range
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III – Heavy Swing/Impact Shockwave
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See Also
Spectre.lua details
Basic Attack Damage
Hit Damage:347 – 521
Attack Time:1.35 s
DPS:321.8
Life:100%
Damage:120%
Tags: melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Skills: MeleeAtAnimationSpeed, PrisonZombieWalkEmerge
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Abandoned Prison (Act 4), Found in Maps, Wolvenhold (Act 6)
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{
"name": "Eternal Prisoner",
"monsterTags": [
"melee",
"not_dex",
"not_int",
"physical_affinity",
"Unarmed_onhit_audio",
"undead",
"very_slow_movement",
"zombie"
],
"life": 1,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.5,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.2,
"damageSpread": 0.2,
"attackTime": 1.35,
"attackRange": 7,
"accuracy": 1,
"baseMovementSpeed": 7,
"spectreReservation": 50,
"companionReservation": 30,
"monsterCategory": "Undead",
"spawnLocation": [
"Abandoned Prison (Act 4)",
"Found in Maps",
"Wolvenhold (Act 6)"
],
"skillList": [
"MeleeAtAnimationSpeed",
"PrisonZombieWalkEmerge"
],
"modList": [],
"id": "Metadata\/Monsters\/Zombies\/UpperPrison\/PrisonZombieUnarmed_",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "MeleeAtAnimationSpeed",
"name": "Unknown"
},
{
"id": "PrisonZombieWalkEmerge",
"name": "Unknown"
}
]
}