Type: ⚔️ Melee Attacker
Monster Family: Humanoid
Damage: Physical Hit
Zone: Dreadnought Act 2
Dreadnought Vanguard Act 2
The Halani Gates Act 2
Base spirit cost: 53
Notes: Has 50% chance to block, weaker version of Heavy Infantry
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III- Heavy Swing/Impact Shockwave
See Also
Spectre.lua details
Basic Attack Damage
| Life | 110% |
|---|---|
| Damage | 110% |
| Attack Time | 1.50 s |
| Base Movement Speed | 37 |
| Resists | Fire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | Basic Attack (Cast: 1s) WalkEmergeMutewind CTSMutewindSpearShieldStance1 CTSMutewindSpearShieldStance3 |
| Spectre Reservation | 53 |
Tags: human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
Skills: Basic Attack, WalkEmergeMutewind, CTSMutewindSpearShieldStance1, CTSMutewindSpearShieldStance3
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Dreadnought (Act 2), Qimah Reservoir (Act 6), Sacred Reservoir (Map), The Copper Citadel (Map), The Halani Gates (Act 2), The Spires of Deshar (Act 2), Found in Maps
{
"name": "Faridun Infantry",
"monsterTags": [
"human",
"humanoid",
"medium_movement",
"melee",
"monster_blocks_damage",
"not_int",
"physical_affinity",
"red_blood",
"Stab_onhit_audio"
],
"life": 1.1,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.3,
"evasion": 0.6,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.1,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 19,
"accuracy": 1,
"critChance": 5,
"weaponType1": "Spear",
"weaponType2": "Shield",
"baseMovementSpeed": 37,
"spectreReservation": 53,
"companionReservation": 31.2,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Dreadnought (Act 2)",
"Qimah Reservoir (Act 6)",
"Sacred Reservoir (Map)",
"The Copper Citadel (Map)",
"The Halani Gates (Act 2)",
"The Spires of Deshar (Act 2)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind",
"CTSMutewindSpearShieldStance1",
"CTSMutewindSpearShieldStance3"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.733,
0,
")"
],
"id": "Metadata\/Monsters\/Mutewind\/MutewindWomanSpearShield",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack",
"hidden": true,
"icon": "Art\/2DArt\/SkillIcons\/iconbasicattack.dds",
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true,
".AttackInPlace": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
},
{
"id": "WalkEmergeMutewind",
"name": "WalkEmergeMutewind"
},
{
"id": "CTSMutewindSpearShieldStance1",
"name": "CTSMutewindSpearShieldStance1"
},
{
"id": "CTSMutewindSpearShieldStance3",
"name": "CTSMutewindSpearShieldStance3"
}
]
}