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Type: ⚔️ Melee Attacker

Monster Family: Humanoid

Damage: Physical  Hit

Zone: Black Chambers Act 3

Base spirit cost: 67

Notes: Similar to Bladelash Transcendant minus leap

Suggested support gems in order of importance: 

Feeding Frenzy IIMuster – Rapid Attacks IIBrutality III- Heavy Swing/Impact Shockwave

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Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 532798
Attack Time: 1.50 s
DPS: 443.8
Life150%
Damage150%
Attack Time1.50 s
Base Movement Speed64
ResistsFire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0%
SkillsMeleeAtAnimationSpeedComboTEMP
Show Path of Building spectre.lua
{
    "name": "Warrior Transcendent",
    "monsterTags": [
        "2HSharpMetal_onhit_audio",
        "construct",
        "fast_movement",
        "humanoid",
        "melee",
        "physical_affinity",
        "red_blood",
        "vaal",
        "very_fast_movement"
    ],
    "life": 1.5,
    "baseDamageIgnoresAttackSpeed": true,
    "energyShield": 0.1,
    "armour": 0.4,
    "evasion": 0.5,
    "fireResist": 0,
    "coldResist": 0,
    "lightningResist": 0,
    "chaosResist": 0,
    "damage": 1.5,
    "damageSpread": 0.2,
    "attackTime": 1.5,
    "attackRange": 16,
    "accuracy": 1,
    "baseMovementSpeed": 64,
    "spectreReservation": 67,
    "companionReservation": 36.6,
    "monsterCategory": "Construct",
    "spawnLocation": [
        "The Black Chambers (Act 3)",
        "The Stone Citadel (Map)",
        "Found in Maps"
    ],
    "skillList": [
        "MeleeAtAnimationSpeedComboTEMP"
    ],
    "modList": [
        "StunDuration",
        "OVERRIDE",
        2.833,
        0,
        ")"
    ],
    "id": "Metadata\/Monsters\/VaalHumanoids\/VaalHumanoidBladeHands\/VaalHumanoidBladeHands",
    "resistances": {
        "fire": 0,
        "cold": 0,
        "lightning": 0,
        "chaos": 0
    },
    "skills": [
        {
            "name": "Basic Attack",
            "hidden": true,
            "skillTypes": {
                ".Attack": true,
                ".RangedAttack": true,
                ".MirageArcherCanUse": true,
                ".Projectile": true,
                ".MeleeSingleTarget": true,
                ".Melee": true,
                ".ProjectilesFromUser": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "levelRequirement": 0
                }
            },
            "statSets": {
                "1": {
                    "label": "Basic Attack",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "attack": true,
                        "melee": true
                    },
                    "stats": [
                        "skill_can_fire_arrows",
                        "skill_can_fire_wand_projectiles",
                        "action_attack_or_cast_time_uses_animation_length",
                        "projectile_uses_contact_position",
                        "use_scaled_contact_offset"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "MeleeAtAnimationSpeedComboTEMP"
        }
    ]
}