click title for poe2db page

Type: 🏹 Ranged Attacker

Monster Familiy: Humanoid

Damage: Physical  Hit, Fire Hit, Ignite

Zone: Utzaal Act 3

Base spirit cost: 50

Notes 0.4:  they throw the explosive grenades more often and oil grenade that melts your GPU less often resulting in a lot more DPS

Suggested support gems in order of importance: 

Feeding Frenzy II Muster – Multishot II – Rapid Attacks II – Uul-Netol’s Embrace

alternative option

Feeding Frenzy II Magnified Area II Muster  Multishot II Fire Attunement

Click to rate this spectre!
[Total: 34 Average: 4.4]

Other YouTube Videos Covering This Spectre

Videos are selected for relevance and educational value.

Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 355532
Attack Time: 1.50 s
DPS: 295.9
Life100%
Damage100%
Attack Time1.50 s
Base Movement Speed11
ResistsFire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0%
SkillsMeleeAtAnimationSpeed
MMSVaalGuardGrenade
MMSVaalGuardOilTrap
MMSVaalGuardGrenadeDeath
MMSVaalGuardOilTrapDeath
Show Path of Building spectre.lua
{
    "name": "Vaal Guard",
    "monsterTags": [
        "allows_additional_projectiles",
        "allows_inc_aoe",
        "fire_affinity",
        "human",
        "humanoid",
        "not_int",
        "not_str",
        "ranged",
        "red_blood",
        "Unarmed_onhit_audio",
        "very_slow_movement"
    ],
    "extraFlags": {
        "recommendedSpectre": true
    },
    "life": 1,
    "baseDamageIgnoresAttackSpeed": true,
    "evasion": 0.5,
    "fireResist": 0,
    "coldResist": 0,
    "lightningResist": 0,
    "chaosResist": 0,
    "damage": 1,
    "damageSpread": 0.2,
    "attackTime": 1.5,
    "attackRange": 10,
    "accuracy": 1,
    "baseMovementSpeed": 11,
    "spectreReservation": 50,
    "companionReservation": 30,
    "monsterCategory": "Humanoid",
    "spawnLocation": [
        "Library of Kamasa (Act 3)",
        "The Cuachic Vault (Act 6)",
        "Found in Maps",
        "Utzaal (Act 3)"
    ],
    "skillList": [
        "MeleeAtAnimationSpeed",
        "MMSVaalGuardGrenade",
        "MMSVaalGuardOilTrap",
        "MMSVaalGuardGrenadeDeath",
        "MMSVaalGuardOilTrapDeath"
    ],
    "modList": [
        "StunDuration",
        "OVERRIDE",
        2.3,
        0,
        ")"
    ],
    "id": "Metadata\/Monsters\/VaalMonsters\/Living\/VaalGuardMortarLiving",
    "resistances": {
        "fire": 0,
        "cold": 0,
        "lightning": 0,
        "chaos": 0
    },
    "skills": [
        {
            "id": "MeleeAtAnimationSpeed",
            "name": "Unknown"
        },
        {
            "name": "Explosive Grenade",
            "hidden": true,
            "description": "Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.",
            "skillTypes": {
                ".Attack": true,
                ".RangedAttack": true,
                ".Area": true,
                ".ProjectileNumber": true,
                ".ProjectileSpeed": true,
                ".Cooldown": true,
                ".Grenade": true,
                ".Fire": true,
                ".UsableWhileMoving": true,
                ".DetonatesAfterTime": true,
                ".Projectile": true,
                ".NoAttackInPlace": true,
                ".Detonator": true
            },
            "weaponTypes": {
                "Crossbow": true
            },
            "castTime": 1.5,
            "qualityStats": [],
            "levels": {
                "1": {
                    "baseMultiplier": 4.4,
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 2
                }
            },
            "statSets": {
                "1": {
                    "label": "Explosive Grenade",
                    "baseEffectiveness": 3,
                    "incrementalEffectiveness": 0.10000000149012,
                    "damageIncrementalEffectiveness": 0.017500000074506,
                    "statDescriptionScope": "explosive_grenade",
                    "baseFlags": {
                        "attack": true,
                        "area": true,
                        "projectile": true,
                        "duration": true
                    },
                    "constantStats": [
                        [
                            "base_skill_detonation_time",
                            1500
                        ],
                        [
                            "active_skill_base_physical_damage_%_to_convert_to_fire",
                            20
                        ],
                        [
                            "melee_range_+",
                            40
                        ]
                    ],
                    "stats": [
                        "active_skill_base_area_of_effect_radius",
                        "base_is_projectile",
                        "projectile_ballistic_angle_from_reference_event",
                        "projectile_uses_contact_position",
                        "is_area_damage",
                        "ballistic_projectiles_always_bounce"
                    ],
                    "levels": {
                        "1": {
                            "0": 18,
                            "statInterpolation": [
                                1
                            ],
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "MMSVaalGuardGrenade"
        },
        {
            "name": "Oil Grenade",
            "hidden": true,
            "description": "Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.",
            "skillTypes": {
                ".Attack": true,
                ".RangedAttack": true,
                ".Area": true,
                ".ProjectileNumber": true,
                ".ProjectileSpeed": true,
                ".Cooldown": true,
                ".Duration": true,
                ".Grenade": true,
                ".Fire": true,
                ".UsableWhileMoving": true,
                ".CreatesGroundEffect": true,
                ".DetonatesAfterTime": true,
                ".Projectile": true,
                ".NoAttackInPlace": true
            },
            "weaponTypes": {
                "Crossbow": true
            },
            "castTime": 1.5,
            "qualityStats": [],
            "levels": {
                "1": {
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 2
                }
            },
            "statSets": {
                "1": {
                    "label": "Oil Grenade",
                    "baseEffectiveness": 2.5,
                    "incrementalEffectiveness": 0.10000000149012,
                    "damageIncrementalEffectiveness": 0.017500000074506,
                    "statDescriptionScope": "oil_grenade",
                    "baseFlags": {
                        "attack": true,
                        "area": true,
                        "projectile": true,
                        "duration": true
                    },
                    "constantStats": [
                        [
                            "ground_oil_art_variation",
                            2002
                        ],
                        [
                            "base_skill_detonation_time",
                            1300
                        ],
                        [
                            "base_secondary_skill_effect_duration",
                            7000
                        ],
                        [
                            "melee_range_+",
                            40
                        ]
                    ],
                    "stats": [
                        "active_skill_base_area_of_effect_radius",
                        "skill_base_covered_in_oil_movement_speed_+%_final_to_apply",
                        "skill_base_ground_oil_movement_speed_+%_final_to_apply",
                        "skill_base_ground_oil_exposure_-_to_total_elemental_resistance",
                        "skill_base_covered_in_oil_exposure_-_to_total_elemental_resistance",
                        "base_is_projectile",
                        "projectile_ballistic_angle_from_reference_event",
                        "projectile_uses_contact_position",
                        "is_area_damage",
                        "ballistic_projectiles_always_bounce"
                    ],
                    "levels": {
                        "1": {
                            "0": 20,
                            "1": -25,
                            "2": -25,
                            "3": 10,
                            "4": 10,
                            "statInterpolation": [
                                1,
                                1,
                                1,
                                1,
                                1
                            ],
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "MMSVaalGuardOilTrap"
        },
        {
            "id": "MMSVaalGuardGrenadeDeath",
            "name": "Unknown"
        },
        {
            "id": "MMSVaalGuardOilTrapDeath",
            "name": "Unknown"
        }
    ]
}