
Type: 🏹 Ranged Attacker
Monster Family: Humanoid
Damage: Physical Hit, Fire Hit, Ignite
Zone: Utzaal Act 3
Base spirit cost: 50
Notes 0.4: they throw the explosive grenades more often and oil grenade that melts your GPU less often resulting in a lot more DPS
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Multishot II – Fire Attunement – Uul-Netol’s Embrace
alternative option
Feeding Frenzy II – Magnified Area II – Muster – Multishot II– Fire Attunement
Other YouTube Videos Covering This Spectre
Videos are selected for relevance and educational value.
See Also
Spectre.lua details
Basic Attack Damage
Tags: allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Skills: MeleeAtAnimationSpeed, MMSVaalGuardGrenade, MMSVaalGuardOilTrap, MMSVaalGuardGrenadeDeath, MMSVaalGuardOilTrapDeath
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Library of Kamasa (Act 3), The Cuachic Vault (Act 6), Found in Maps, Utzaal (Act 3)
{
"name": "Vaal Guard",
"monsterTags": [
"allows_additional_projectiles",
"allows_inc_aoe",
"fire_affinity",
"human",
"humanoid",
"not_int",
"not_str",
"ranged",
"red_blood",
"Unarmed_onhit_audio",
"very_slow_movement"
],
"extraFlags": {
"recommendedSpectre": true
},
"life": 1,
"baseDamageIgnoresAttackSpeed": true,
"evasion": 0.5,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 10,
"accuracy": 1,
"baseMovementSpeed": 11,
"spectreReservation": 50,
"companionReservation": 30,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Library of Kamasa (Act 3)",
"The Cuachic Vault (Act 6)",
"Found in Maps",
"Utzaal (Act 3)"
],
"skillList": [
"MeleeAtAnimationSpeed",
"MMSVaalGuardGrenade",
"MMSVaalGuardOilTrap",
"MMSVaalGuardGrenadeDeath",
"MMSVaalGuardOilTrapDeath"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.3,
0,
")"
],
"id": "Metadata\/Monsters\/VaalMonsters\/Living\/VaalGuardMortarLiving",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "MeleeAtAnimationSpeed",
"name": "Unknown"
},
{
"name": "Explosive Grenade",
"hidden": true,
"description": "Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.",
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".Area": true,
".ProjectileNumber": true,
".ProjectileSpeed": true,
".Cooldown": true,
".Grenade": true,
".Fire": true,
".UsableWhileMoving": true,
".DetonatesAfterTime": true,
".Projectile": true,
".NoAttackInPlace": true,
".Detonator": true
},
"weaponTypes": {
"Crossbow": true
},
"castTime": 1.5,
"qualityStats": [],
"levels": {
"1": {
"baseMultiplier": 4.4,
"storedUses": 1,
"levelRequirement": 0,
"cooldown": 2
}
},
"statSets": {
"1": {
"label": "Explosive Grenade",
"baseEffectiveness": 3,
"incrementalEffectiveness": 0.10000000149012,
"damageIncrementalEffectiveness": 0.017500000074506,
"statDescriptionScope": "explosive_grenade",
"baseFlags": {
"attack": true,
"area": true,
"projectile": true,
"duration": true
},
"constantStats": [
[
"base_skill_detonation_time",
1500
],
[
"active_skill_base_physical_damage_%_to_convert_to_fire",
20
],
[
"melee_range_+",
40
]
],
"stats": [
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"is_area_damage",
"ballistic_projectiles_always_bounce"
],
"levels": {
"1": {
"0": 18,
"statInterpolation": [
1
],
"actorLevel": 1
}
}
}
},
"id": "MMSVaalGuardGrenade"
},
{
"name": "Oil Grenade",
"hidden": true,
"description": "Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.",
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".Area": true,
".ProjectileNumber": true,
".ProjectileSpeed": true,
".Cooldown": true,
".Duration": true,
".Grenade": true,
".Fire": true,
".UsableWhileMoving": true,
".CreatesGroundEffect": true,
".DetonatesAfterTime": true,
".Projectile": true,
".NoAttackInPlace": true
},
"weaponTypes": {
"Crossbow": true
},
"castTime": 1.5,
"qualityStats": [],
"levels": {
"1": {
"storedUses": 1,
"levelRequirement": 0,
"cooldown": 2
}
},
"statSets": {
"1": {
"label": "Oil Grenade",
"baseEffectiveness": 2.5,
"incrementalEffectiveness": 0.10000000149012,
"damageIncrementalEffectiveness": 0.017500000074506,
"statDescriptionScope": "oil_grenade",
"baseFlags": {
"attack": true,
"area": true,
"projectile": true,
"duration": true
},
"constantStats": [
[
"ground_oil_art_variation",
2002
],
[
"base_skill_detonation_time",
1300
],
[
"base_secondary_skill_effect_duration",
7000
],
[
"melee_range_+",
40
]
],
"stats": [
"active_skill_base_area_of_effect_radius",
"skill_base_covered_in_oil_movement_speed_+%_final_to_apply",
"skill_base_ground_oil_movement_speed_+%_final_to_apply",
"skill_base_ground_oil_exposure_-_to_total_elemental_resistance",
"skill_base_covered_in_oil_exposure_-_to_total_elemental_resistance",
"base_is_projectile",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"is_area_damage",
"ballistic_projectiles_always_bounce"
],
"levels": {
"1": {
"0": 20,
"1": -25,
"2": -25,
"3": 10,
"4": 10,
"statInterpolation": [
1,
1,
1,
1,
1
],
"actorLevel": 1
}
}
}
},
"id": "MMSVaalGuardOilTrap"
},
{
"id": "MMSVaalGuardGrenadeDeath",
"name": "Unknown"
},
{
"id": "MMSVaalGuardOilTrapDeath",
"name": "Unknown"
}
]
}