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Type: ⚔️ Melee Attacker

Monster Family: Humanoid

Damage: Physical  Hit, Fire hit, Cold Hit

Zone: Arastas Act 4

Base spirit cost: 53

Notes: synergy with Twilight order officer, they make the soldier shield charge

Suggested support gems in order of importance: 

Feeding Frenzy II Muster – Brutality III – Heavy Swing/Impact Shockwave – Rapid Attacks II

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Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 390585
Attack Time: 1.76 s
DPS: 278.2
Life110%
Damage110%
Attack Time1.76 s
Base Movement Speed34
ResistsFire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0%
SkillsMeleeAtAnimationSpeed
GATwilightSoldierStab
GATwilightSoldierPierceTrigger
TCTwilghtOrderSoldierCharge
GATwilightOrderSoldierChargeImpact
Show Path of Building spectre.lua
{
    "name": "Twilight Order Soldier",
    "monsterTags": [
        "2HSharpMetal_onhit_audio",
        "allows_inc_aoe",
        "cold_affinity",
        "human",
        "humanoid",
        "medium_movement",
        "melee",
        "not_dex",
        "not_int",
        "physical_affinity",
        "red_blood"
    ],
    "life": 1.1,
    "baseDamageIgnoresAttackSpeed": true,
    "armour": 0.5,
    "fireResist": 0,
    "coldResist": 0,
    "lightningResist": 0,
    "chaosResist": 0,
    "damage": 1.1,
    "damageSpread": 0.2,
    "attackTime": 1.755,
    "attackRange": 12,
    "accuracy": 1,
    "weaponType1": "One Handed Sword",
    "baseMovementSpeed": 34,
    "spectreReservation": 53,
    "companionReservation": 31.5,
    "monsterCategory": "Humanoid",
    "spawnLocation": [
        "Arastas (Act 4)",
        "Cliffside (Map)",
        "The Excavation (Act 4)",
        "Found in Maps"
    ],
    "skillList": [
        "MeleeAtAnimationSpeed",
        "GATwilightSoldierStab",
        "GATwilightSoldierPierceTrigger",
        "TCTwilghtOrderSoldierCharge",
        "GATwilightOrderSoldierChargeImpact"
    ],
    "modList": [
        "StunDuration",
        "OVERRIDE",
        3.333,
        0,
        ")"
    ],
    "id": "Metadata\/Monsters\/TwilightOrderSoldiers\/TwilightOrderSoldier",
    "resistances": {
        "fire": 0,
        "cold": 0,
        "lightning": 0,
        "chaos": 0
    },
    "skills": [
        {
            "id": "MeleeAtAnimationSpeed",
            "name": "Unknown"
        },
        {
            "name": "Stab",
            "hidden": true,
            "skillTypes": {
                ".Triggerable": true,
                ".Attack": true
            },
            "castTime": 1.5,
            "qualityStats": [],
            "levels": {
                "1": {
                    "baseMultiplier": 1.2,
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 4.5
                }
            },
            "statSets": {
                "1": {
                    "label": "Stab",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "triggerable": true,
                        "attack": true
                    },
                    "constantStats": [
                        [
                            "attack_maximum_action_distance_+",
                            20
                        ]
                    ],
                    "stats": [
                        "action_attack_or_cast_time_uses_animation_length"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "GATwilightSoldierStab"
        },
        {
            "id": "GATwilightSoldierPierceTrigger",
            "name": "Unknown"
        },
        {
            "name": "Charge",
            "hidden": true,
            "description": "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
            "skillTypes": {
                ".Attack": true,
                ".Melee": true,
                ".MeleeSingleTarget": true,
                ".Movement": true,
                ".Travel": true
            },
            "weaponTypes": {
                "None": true,
                "One Handed Sword": true,
                "One Handed Mace": true,
                "Flail": true,
                "Spear": true,
                "One Handed Axe": true,
                "Dagger": true,
                "Claw": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "levelRequirement": 0
                }
            },
            "statSets": {
                "1": {
                    "label": "Charge",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "attack": true,
                        "melee": true,
                        "area": true
                    },
                    "constantStats": [
                        [
                            "base_movement_velocity_+%",
                            0
                        ]
                    ],
                    "stats": [
                        "ignores_proximity_shield",
                        "is_area_damage",
                        "skill_cannot_be_interrupted",
                        "skill_cannot_be_stunned",
                        "skill_cannot_be_knocked_back",
                        "global_knockback",
                        "action_attack_or_cast_time_uses_animation_length"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "TCTwilghtOrderSoldierCharge"
        },
        {
            "name": "Charge Impact",
            "hidden": true,
            "skillTypes": {
                ".Triggerable": true,
                ".Attack": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "baseMultiplier": 1.2,
                    "levelRequirement": 0
                }
            },
            "statSets": {
                "1": {
                    "label": "Charge Impact",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "triggerable": true,
                        "attack": true
                    },
                    "constantStats": [
                        [
                            "active_skill_base_physical_damage_%_to_convert_to_cold",
                            80
                        ]
                    ],
                    "stats": [
                        "is_area_damage",
                        "action_attack_or_cast_time_uses_animation_length"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "GATwilightOrderSoldierChargeImpact"
        }
    ]
}