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Type: ⚔️ Melee Attacker
Monster Family: Humanoid
Damage: Physical Hit, Fire hit, Cold Hit
Zone: Arastas Act 4
Base spirit cost: 53
Notes: synergy with Twilight order officer, they make the soldier shield charge
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Brutality III – Heavy Swing/Impact Shockwave – Rapid Attacks II
See Also
Spectre.lua details
Basic Attack Damage
Tags: 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Skills: MeleeAtAnimationSpeed, GATwilightSoldierStab, GATwilightSoldierPierceTrigger, TCTwilghtOrderSoldierCharge, GATwilightOrderSoldierChargeImpact
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Arastas (Act 4), Cliffside (Map), The Excavation (Act 4), Found in Maps
{
"name": "Twilight Order Soldier",
"monsterTags": [
"2HSharpMetal_onhit_audio",
"allows_inc_aoe",
"cold_affinity",
"human",
"humanoid",
"medium_movement",
"melee",
"not_dex",
"not_int",
"physical_affinity",
"red_blood"
],
"life": 1.1,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.5,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.1,
"damageSpread": 0.2,
"attackTime": 1.755,
"attackRange": 12,
"accuracy": 1,
"weaponType1": "One Handed Sword",
"baseMovementSpeed": 34,
"spectreReservation": 53,
"companionReservation": 31.5,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Arastas (Act 4)",
"Cliffside (Map)",
"The Excavation (Act 4)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeed",
"GATwilightSoldierStab",
"GATwilightSoldierPierceTrigger",
"TCTwilghtOrderSoldierCharge",
"GATwilightOrderSoldierChargeImpact"
],
"modList": [
"StunDuration",
"OVERRIDE",
3.333,
0,
")"
],
"id": "Metadata\/Monsters\/TwilightOrderSoldiers\/TwilightOrderSoldier",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "MeleeAtAnimationSpeed",
"name": "Unknown"
},
{
"name": "Stab",
"hidden": true,
"skillTypes": {
".Triggerable": true,
".Attack": true
},
"castTime": 1.5,
"qualityStats": [],
"levels": {
"1": {
"baseMultiplier": 1.2,
"storedUses": 1,
"levelRequirement": 0,
"cooldown": 4.5
}
},
"statSets": {
"1": {
"label": "Stab",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"triggerable": true,
"attack": true
},
"constantStats": [
[
"attack_maximum_action_distance_+",
20
]
],
"stats": [
"action_attack_or_cast_time_uses_animation_length"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "GATwilightSoldierStab"
},
{
"id": "GATwilightSoldierPierceTrigger",
"name": "Unknown"
},
{
"name": "Charge",
"hidden": true,
"description": "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
"skillTypes": {
".Attack": true,
".Melee": true,
".MeleeSingleTarget": true,
".Movement": true,
".Travel": true
},
"weaponTypes": {
"None": true,
"One Handed Sword": true,
"One Handed Mace": true,
"Flail": true,
"Spear": true,
"One Handed Axe": true,
"Dagger": true,
"Claw": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Charge",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true,
"area": true
},
"constantStats": [
[
"base_movement_velocity_+%",
0
]
],
"stats": [
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"global_knockback",
"action_attack_or_cast_time_uses_animation_length"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "TCTwilghtOrderSoldierCharge"
},
{
"name": "Charge Impact",
"hidden": true,
"skillTypes": {
".Triggerable": true,
".Attack": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"baseMultiplier": 1.2,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Charge Impact",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"triggerable": true,
"attack": true
},
"constantStats": [
[
"active_skill_base_physical_damage_%_to_convert_to_cold",
80
]
],
"stats": [
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "GATwilightOrderSoldierChargeImpact"
}
]
}