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Type: 🏹 Ranged Attacker
Monster Family: Undead
Damage: Physical Hit
Zone: Red Vale Act 1
Traitor’s Passage Act 2
Base spirit cost: 62
Notes: Generic Ranged attackers
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III – Multishot II/Gambleshot/Nova Projectiles
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See Also
Spectre.lua details
Basic Attack Damage
Damage of this spectre’s basic melee attack at selected monster level.
Hit Damage: 479 – 718
Attack Time: 1.50 s
DPS: 399.4
| Life | 135% |
|---|---|
| Damage | 135% |
| Attack Time | 1.50 s |
| Base Movement Speed | 8 |
| Resists | Fire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | RisenArbalestRainOfArrows RisenArbalestSnipe EmptyActionAttackArbalestMultiShot RisenArbalestMultiShot RisenArbalestBasicProjectile |
Show Path of Building spectre.lua
{
"name": "Risen Arbalest",
"monsterTags": [
"allows_additional_projectiles",
"Arrow_onhit_audio",
"fire_affinity",
"humanoid",
"not_dex",
"not_int",
"physical_affinity",
"ranged",
"skeleton",
"undead",
"very_slow_movement"
],
"life": 1.35,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.4,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.35,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 55,
"accuracy": 1,
"weaponType1": "Bow",
"baseMovementSpeed": 8,
"spectreReservation": 62,
"companionReservation": 34.8,
"monsterCategory": "Undead",
"spawnLocation": [
"Buried Shrines (Act 2)",
"Marrow (Map)",
"Qimah (Act 6)",
"Rustbowl (Map)",
"Sel Khari Sanctuary (Act 6)",
"The Ezomyte Megaliths (Map)",
"The Khari Crossing (Act 6)",
"The Lost City (Act 2)",
"The Red Vale (Act 1)",
"Found in Maps",
"Traitor's Passage (Act 2)",
"Trial of the Sekhemas (Floor 2)",
"Valley of the Titans (Act 2)"
],
"skillList": [
"RisenArbalestRainOfArrows",
"RisenArbalestSnipe",
"EmptyActionAttackArbalestMultiShot",
"RisenArbalestMultiShot",
"RisenArbalestBasicProjectile"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.415,
0,
")"
],
"id": "Metadata\/Monsters\/RisenArbalest__",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Rain of Arrows",
"hidden": true,
"description": "Fires a large number of arrows into the air, to land in an area around the target after a short delay. Consumes your Frenzy Charges on use to fire additional arrows.",
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Area": true,
".ProjectileSpeed": true,
".Totemable": true,
".Trappable": true,
".Mineable": true,
".Triggerable": true,
".Rain": true,
".Barrageable": true,
".Sustained": true,
".UsableWhileMoving": true,
".SkillConsumesFrenzyChargesOnUse": true,
".Bow": true,
".GroundTargetedProjectile": true,
".NoAttackInPlace": true
},
"weaponTypes": {
"Bow": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"attackSpeedMultiplier": -25,
"storedUses": 1,
"cooldown": 8,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Rain of Arrows",
"baseEffectiveness": 0,
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"projectile": true
},
"stats": [
"is_area_damage",
"base_is_projectile"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "RisenArbalestRainOfArrows"
},
{
"name": "Snipe",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".ProjectilesFromUser": true,
".Damage": true,
".Triggerable": true
},
"castTime": 2,
"qualityStats": [],
"levels": {
"1": {
"attackSpeedMultiplier": -25,
"storedUses": 1,
"baseMultiplier": 2.65,
"cooldown": 8,
"levelRequirement": 0
},
"2": {
"attackSpeedMultiplier": -25,
"storedUses": 1,
"cooldown": 8,
"levelRequirement": 0
},
"3": {
"attackSpeedMultiplier": -25,
"storedUses": 1,
"cooldown": 8,
"levelRequirement": 0
},
"4": {
"attackSpeedMultiplier": -25,
"storedUses": 1,
"cooldown": 8,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Snipe",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"projectile": true
},
"constantStats": [
[
"monster_projectile_variation",
1021
],
[
"active_skill_base_physical_damage_%_to_convert_to_fire",
60
]
],
"stats": [
"skill_can_fire_arrows",
"base_is_projectile"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "RisenArbalestSnipe"
},
{
"id": "EmptyActionAttackArbalestMultiShot",
"name": "Unknown"
},
{
"id": "RisenArbalestMultiShot",
"name": "Unknown"
},
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".ProjectilesFromUser": true,
".Damage": true,
".Triggerable": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"baseMultiplier": 1.25,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"projectile": true
},
"constantStats": [
[
"monster_projectile_variation",
1023
]
],
"stats": [
"base_is_projectile"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "RisenArbalestBasicProjectile"
}
]
}