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Type: 🧬 Hybrid Melee Caster and Attacker

Monster Familiy: Demon

Damage: Physical  Hit

Zone: Shrike Island Act 4

Base spirit cost: 59

Notes: decent aoe, has also a spell to help clear, however it moves kinda slow

Suggested support gems in order of importance: 

Feeding Frenzy II Muster  – Brutality III – Heavy Swing/Impact Shockwave – Rapid Attacks II OR

Feeding Frenzy II Muster  – Brutality III – Magnified Area I – Rapid Casting II 

 

 

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Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 443665
Attack Time: 1.67 s
DPS: 333.2
Life125%
Damage125%
Attack Time1.67 s
Base Movement Speed22
ResistsFire: 0% / Cold: 30% / Lightning: 0% / Chaos: 0%
SkillsDTTHarpyLedgeLeap
GSShrikeScreech
MeleeAtAnimationSpeedComboTEMP
Companion Reservation33.6%
Show Path of Building spectre.lua
{
    "name": "Raven Shrike",
    "monsterTags": [
        "allows_inc_aoe",
        "avian_beast",
        "beast",
        "demon",
        "flying",
        "humanoid",
        "melee",
        "not_int",
        "physical_affinity",
        "red_blood",
        "slow_movement",
        "Unarmed_onhit_audio"
    ],
    "life": 1.25,
    "baseDamageIgnoresAttackSpeed": true,
    "armour": 0.25,
    "evasion": 0.5,
    "fireResist": 0,
    "coldResist": 30,
    "lightningResist": 0,
    "chaosResist": 0,
    "damage": 1.25,
    "damageSpread": 0.2,
    "attackTime": 1.665,
    "attackRange": 11,
    "accuracy": 1,
    "baseMovementSpeed": 22,
    "spectreReservation": 59,
    "companionReservation": 33.6,
    "monsterCategory": "Demon",
    "spawnLocation": [
        "Shrike Island (Act 4)"
    ],
    "skillList": [
        "DTTHarpyLedgeLeap",
        "GSShrikeScreech",
        "MeleeAtAnimationSpeedComboTEMP"
    ],
    "modList": [
        "StunDuration",
        "OVERRIDE",
        2.033,
        0,
        ")"
    ],
    "id": "Metadata\/Monsters\/HarpyMonster\/RavenHarpyShrikeIsland",
    "resistances": {
        "fire": 0,
        "cold": 30,
        "lightning": 0,
        "chaos": 0
    },
    "skills": [
        {
            "id": "DTTHarpyLedgeLeap",
            "name": "Unknown"
        },
        {
            "name": "Screech",
            "hidden": true,
            "skillTypes": {
                ".Triggerable": true,
                ".Spell": true,
                ".Damage": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 6
                }
            },
            "statSets": {
                "1": {
                    "label": "Screech",
                    "baseEffectiveness": 0.80000001192093,
                    "incrementalEffectiveness": 0.10000000149012,
                    "damageIncrementalEffectiveness": 0.017500000074506,
                    "statDescriptionScope": "geometry_spell",
                    "baseFlags": {
                        "triggerable": true,
                        "spell": true,
                        "hit": true,
                        "area": true
                    },
                    "constantStats": [
                        [
                            "spell_maximum_action_distance_+%",
                            -65
                        ]
                    ],
                    "stats": [
                        "spell_minimum_base_physical_damage",
                        "spell_maximum_base_physical_damage",
                        "is_area_damage",
                        "action_attack_or_cast_time_uses_animation_length"
                    ],
                    "notMinionStat": [
                        "spell_minimum_base_physical_damage",
                        "spell_maximum_base_physical_damage"
                    ],
                    "levels": {
                        "1": {
                            "0": 0.80000001192093,
                            "1": 1.2000000476837,
                            "statInterpolation": [
                                3,
                                3
                            ],
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "GSShrikeScreech"
        },
        {
            "name": "Basic Attack",
            "hidden": true,
            "skillTypes": {
                ".Attack": true,
                ".RangedAttack": true,
                ".MirageArcherCanUse": true,
                ".Projectile": true,
                ".MeleeSingleTarget": true,
                ".Melee": true,
                ".ProjectilesFromUser": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "levelRequirement": 0
                }
            },
            "statSets": {
                "1": {
                    "label": "Basic Attack",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "attack": true,
                        "melee": true
                    },
                    "stats": [
                        "skill_can_fire_arrows",
                        "skill_can_fire_wand_projectiles",
                        "action_attack_or_cast_time_uses_animation_length",
                        "projectile_uses_contact_position",
                        "use_scaled_contact_offset"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "MeleeAtAnimationSpeedComboTEMP"
        }
    ]
}