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Type: 🧬 Hybrid Caster and Attacker

Monster FamilyUndead

Damage: Physical  Hit, Cold Hit

Zone: Jiquani’s Sanctum Act 3

Base spirit cost: 91

Notes: bad, ability has a huge delay and misses a lot

Suggested support gems in order of importance: 

Feeding Frenzy IIMuster – Magnified Area I – Elemental Focus – Rapid Casting II

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[Total: 1 Average: 2]

Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 7981198
Attack Time: 1.32 s
DPS: 756.5
Life225%
Damage225%
Attack Time1.32 s
Base Movement Speed45
ResistsFire: 0% / Cold: 75% / Lightning: 0% / Chaos: 0%
SkillsMeleeAtAnimationSpeedComboTEMP
GSProwlingShadeIceBeam
DTTProwlingShadeDash
MeleeAtAnimationSpeedComboTEMP2
Show Path of Building spectre.lua
{
    "name": "Prowling Shade",
    "monsterTags": [
        "allows_inc_aoe",
        "caster",
        "Claw_onhit_audio",
        "cold_affinity",
        "fast_movement",
        "ghost",
        "ghost_blood",
        "melee",
        "not_str",
        "undead"
    ],
    "life": 2.25,
    "baseDamageIgnoresAttackSpeed": true,
    "energyShield": 0.33,
    "evasion": 0.33,
    "fireResist": 0,
    "coldResist": 75,
    "lightningResist": 0,
    "chaosResist": 0,
    "damage": 2.25,
    "damageSpread": 0.2,
    "attackTime": 1.32,
    "attackRange": 16,
    "accuracy": 1,
    "baseMovementSpeed": 45,
    "spectreReservation": 91,
    "companionReservation": 45,
    "monsterCategory": "Undead",
    "spawnLocation": [
        "Jiquani's Sanctum (Act 3)",
        "Kriar Peaks (Act 6)",
        "Found in Maps"
    ],
    "skillList": [
        "MeleeAtAnimationSpeedComboTEMP",
        "GSProwlingShadeIceBeam",
        "DTTProwlingShadeDash",
        "MeleeAtAnimationSpeedComboTEMP2"
    ],
    "modList": [
        "StunDuration",
        "OVERRIDE",
        2.533,
        0,
        ")"
    ],
    "id": "Metadata\/Monsters\/VaalMonsters\/Machinarium\/Wraith\/ProwlingShade",
    "resistances": {
        "fire": 0,
        "cold": 75,
        "lightning": 0,
        "chaos": 0
    },
    "skills": [
        {
            "name": "Basic Attack",
            "hidden": true,
            "skillTypes": {
                ".Attack": true,
                ".RangedAttack": true,
                ".MirageArcherCanUse": true,
                ".Projectile": true,
                ".MeleeSingleTarget": true,
                ".Melee": true,
                ".ProjectilesFromUser": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "levelRequirement": 0
                }
            },
            "statSets": {
                "1": {
                    "label": "Basic Attack",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "attack": true,
                        "melee": true
                    },
                    "stats": [
                        "skill_can_fire_arrows",
                        "skill_can_fire_wand_projectiles",
                        "action_attack_or_cast_time_uses_animation_length",
                        "projectile_uses_contact_position",
                        "use_scaled_contact_offset"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "MeleeAtAnimationSpeedComboTEMP"
        },
        {
            "name": "Ice Beam",
            "hidden": true,
            "skillTypes": {
                ".Triggerable": true,
                ".Spell": true,
                ".Damage": true
            },
            "castTime": 3.2,
            "qualityStats": [],
            "levels": {
                "1": {
                    "critChance": 8,
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 8
                }
            },
            "statSets": {
                "1": {
                    "label": "Ice Beam",
                    "baseEffectiveness": 5.5,
                    "incrementalEffectiveness": 0.10000000149012,
                    "damageIncrementalEffectiveness": 0.017500000074506,
                    "statDescriptionScope": "geometry_spell",
                    "baseFlags": {
                        "triggerable": true,
                        "spell": true,
                        "hit": true
                    },
                    "constantStats": [
                        [
                            "active_skill_hit_damage_freeze_multiplier_+%_final",
                            250
                        ],
                        [
                            "spell_maximum_action_distance_+%",
                            -45
                        ]
                    ],
                    "stats": [
                        "spell_minimum_base_cold_damage",
                        "spell_maximum_base_cold_damage",
                        "is_area_damage"
                    ],
                    "notMinionStat": [
                        "spell_minimum_base_cold_damage",
                        "spell_maximum_base_cold_damage"
                    ],
                    "levels": {
                        "1": {
                            "0": 0.80000001192093,
                            "1": 1.2000000476837,
                            "statInterpolation": [
                                3,
                                3
                            ],
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "GSProwlingShadeIceBeam"
        },
        {
            "id": "DTTProwlingShadeDash",
            "name": "Unknown"
        },
        {
            "id": "MeleeAtAnimationSpeedComboTEMP2",
            "name": "Unknown"
        }
    ]
}