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Type: 🧬 Hybrid Attacker
Monster Family: Humanoid
Damage: Physical Hit, Fire Hit, Ignite
Zone: Buried Shrines Act 2
Base spirit cost: 67
Notes: good attacker, recently buffed in 0.4 has AOE for both his slam and projectile ability
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II– Fire Attunement – Fire Penetration II/Xoph’s Pyre
See Also
Spectre.lua details
Basic Attack Damage
Tags: allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
Skills: MeleeAtAnimationSpeedFire, MarAcolyteSlam, MarAcolyteThrowFire
Resistances: Fire: 30%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Buried Shrines (Act 2), Channel (Map), Marrow (Map), Qimah (Act 6), Found in Maps, Trial of the Sekhemas (Floor 2)
{
"name": "Mar Acolyte",
"monsterTags": [
"allows_additional_projectiles",
"allows_inc_aoe",
"fire_affinity",
"human",
"humanoid",
"medium_movement",
"melee",
"not_str",
"red_blood",
"StaffMetal_onhit_audio"
],
"life": 1.5,
"baseDamageIgnoresAttackSpeed": true,
"energyShield": 0.1,
"evasion": 0.25,
"fireResist": 30,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.5,
"damageSpread": 0.2,
"attackTime": 1.17,
"attackRange": 18,
"accuracy": 1,
"baseMovementSpeed": 37,
"spectreReservation": 67,
"companionReservation": 36.6,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Buried Shrines (Act 2)",
"Channel (Map)",
"Marrow (Map)",
"Qimah (Act 6)",
"Found in Maps",
"Trial of the Sekhemas (Floor 2)"
],
"skillList": [
"MeleeAtAnimationSpeedFire",
"MarAcolyteSlam",
"MarAcolyteThrowFire"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.083,
0,
")"
],
"id": "Metadata\/Monsters\/MarAcolyte\/MarAcolyte",
"resistances": {
"fire": 30,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack (Fire)",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack (Fire)",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"constantStats": [
[
"active_skill_base_physical_damage_%_to_convert_to_fire",
40
]
],
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedFire"
},
{
"id": "MarAcolyteSlam",
"name": "Unknown"
},
{
"id": "MarAcolyteThrowFire",
"name": "Unknown"
}
]
}