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Type: ⚔️ Melee Attacker

Monster Family: Humanoid

Damage: Physical  Hit

Zone: The Drowned City Act 3

Base spirit cost: 99

Notes: Big hits, slow, explodes on death

Suggested support gems in order of importance: 

Feeding Frenzy IIMuster – Rapid Attacks IIBrutality III- Heavy Swing/Impact Shockwave

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Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 8871331
Attack Time: 3.99 s
DPS: 278.1
Life250%
Damage250%
Attack Time3.99 s
Base Movement Speed13
ResistsFire: 0% / Cold: 30% / Lightning: 0% / Chaos: 0%
SkillsMeleeAtAnimationSpeed
GSCenobiteBloaterOnDeath
GACenobiteBloaterSlam
Show Path of Building spectre.lua
{
    "name": "Filthy First-born",
    "monsterTags": [
        "allows_inc_aoe",
        "humanoid",
        "melee",
        "monster_has_on_death_mechanic",
        "MonsterBlunt_onhit_audio",
        "no_minion_revival",
        "not_dex",
        "not_int",
        "physical_affinity",
        "red_blood",
        "very_slow_movement"
    ],
    "life": 2.5,
    "baseDamageIgnoresAttackSpeed": true,
    "armour": 0.75,
    "fireResist": 0,
    "coldResist": 30,
    "lightningResist": 0,
    "chaosResist": 0,
    "damage": 2.5,
    "damageSpread": 0.2,
    "attackTime": 3.99,
    "attackRange": 14,
    "accuracy": 1,
    "weaponType1": "Two Handed Mace",
    "baseMovementSpeed": 13,
    "spectreReservation": 99,
    "companionReservation": 47.4,
    "monsterCategory": "Humanoid",
    "spawnLocation": [
        "Apex of Filth (Act 3)",
        "Backwash (Map)",
        "Glacial Tarn (Act 6)",
        "The Drowned City (Act 3)",
        "Found in Maps"
    ],
    "skillList": [
        "MeleeAtAnimationSpeed",
        "GSCenobiteBloaterOnDeath",
        "GACenobiteBloaterSlam"
    ],
    "modList": [
        "StunDuration",
        "OVERRIDE",
        3.067,
        0,
        ")"
    ],
    "id": "Metadata\/Monsters\/Cenobite\/CenobiteBloater\/CenobiteBloater",
    "resistances": {
        "fire": 0,
        "cold": 30,
        "lightning": 0,
        "chaos": 0
    },
    "skills": [
        {
            "id": "MeleeAtAnimationSpeed",
            "name": "Unknown"
        },
        {
            "name": "Death Explosion",
            "hidden": true,
            "skillTypes": {
                ".Triggerable": true,
                ".Spell": true,
                ".Damage": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "critChance": 5,
                    "levelRequirement": 0
                }
            },
            "statSets": {
                "1": {
                    "label": "Death Explosion",
                    "baseEffectiveness": 10,
                    "incrementalEffectiveness": 0.10000000149012,
                    "damageIncrementalEffectiveness": 0.017500000074506,
                    "statDescriptionScope": "geometry_spell",
                    "baseFlags": {
                        "spell": true,
                        "triggerable": true
                    },
                    "constantStats": [
                        [
                            "voll_slam_damage_+%_final_at_centre",
                            35
                        ]
                    ],
                    "stats": [
                        "spell_minimum_base_physical_damage",
                        "spell_maximum_base_physical_damage",
                        "is_area_damage"
                    ],
                    "notMinionStat": [
                        "spell_minimum_base_physical_damage",
                        "spell_maximum_base_physical_damage"
                    ],
                    "levels": {
                        "1": {
                            "0": 0.80000001192093,
                            "1": 1.2000000476837,
                            "statInterpolation": [
                                3,
                                3
                            ],
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "GSCenobiteBloaterOnDeath"
        },
        {
            "name": "Slam",
            "hidden": true,
            "skillTypes": {
                ".Triggerable": true,
                ".Attack": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "baseMultiplier": 2,
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 6
                }
            },
            "statSets": {
                "1": {
                    "label": "Slam",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "triggerable": true,
                        "attack": true,
                        "melee": true
                    },
                    "constantStats": [
                        [
                            "melee_range_+",
                            15
                        ]
                    ],
                    "stats": [
                        "is_area_damage",
                        "action_attack_or_cast_time_uses_animation_length",
                        "base_cannot_be_blocked",
                        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "GACenobiteBloaterSlam"
        }
    ]
}