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Type: ⚔️ Melee Attacker
Monster Familiy: Humanoid
Damage: Physical Hit
Zone: Dreadnought Act 2
Dreadnought Vanguard Act 2
Base spirit cost: 57
Notes: Decent for the cost, has leap variant as well
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III- Heavy Swing/Impact Shockwave
Other YouTube Videos Covering This Spectre
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See Also
Spectre.lua details
Basic Attack Damage
Tags: 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Skills: MeleeAtAnimationSpeedComboTEMP, WalkEmergeMutewind
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Dreadnought Vanguard (Act 2), Oasis (Map), Outlands (Map), Qimah Reservoir (Act 6), Sacred Reservoir (Map), The Dreadnought (Act 2), The Halani Gates (Act 2), The Spires of Deshar (Act 2), Found in Maps
{
"name": "Faridun Swordsman",
"monsterTags": [
"1HSword_onhit_audio",
"fast_movement",
"human",
"humanoid",
"melee",
"not_int",
"physical_affinity",
"red_blood"
],
"life": 1.2,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.3,
"evasion": 0.65,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.2,
"damageSpread": 0.2,
"attackTime": 1.395,
"attackRange": 13,
"accuracy": 1,
"weaponType1": "One Handed Sword",
"weaponType2": "One Handed Sword",
"baseMovementSpeed": 45,
"spectreReservation": 57,
"companionReservation": 33,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Dreadnought Vanguard (Act 2)",
"Oasis (Map)",
"Outlands (Map)",
"Qimah Reservoir (Act 6)",
"Sacred Reservoir (Map)",
"The Dreadnought (Act 2)",
"The Halani Gates (Act 2)",
"The Spires of Deshar (Act 2)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.733,
0,
")"
],
"id": "Metadata\/Monsters\/Mutewind\/MutewindManDualSword",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
},
{
"id": "WalkEmergeMutewind",
"name": "Unknown"
}
]
}