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Type: ⚔️ Melee Attacker
Monster Familiy: Humanoid
Damage: Physical Hit
Zone: Dreadnought A2
Dreadnought Vanguard A2
Base spirit cost: 57
Notes: Decent Melee attackers, seemingly have a low aoe built into their basic attacks
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III- Heavy Swing/Impact Shockwave
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See Also
Spectre.lua details
Basic Attack Damage
Damage of this spectre’s basic melee attack at selected monster level.
Hit Damage: 426 – 639
Attack Time: 1.40 s
DPS: 381.8
| Life | 120% |
|---|---|
| Damage | 120% |
| Attack Time | 1.40 s |
| Base Movement Speed | 41 |
| Resists | Fire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | MeleeAtAnimationSpeedComboTEMP WalkEmergeMutewind |
Show Path of Building spectre.lua
{
"name": "Faridun Spearman",
"monsterTags": [
"1HSword_onhit_audio",
"fast_movement",
"human",
"humanoid",
"melee",
"not_int",
"physical_affinity",
"red_blood"
],
"extraFlags": {
"recommendedSpectre": true
},
"life": 1.2,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.3,
"evasion": 0.5,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.2,
"damageSpread": 0.2,
"attackTime": 1.395,
"attackRange": 20,
"accuracy": 1,
"weaponType1": "Spear",
"baseMovementSpeed": 41,
"spectreReservation": 57,
"companionReservation": 33,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Dreadnought Vanguard (Act 2)",
"Oasis (Map)",
"Outlands (Map)",
"Qimah Reservoir (Act 6)",
"Sacred Reservoir (Map)",
"The Dreadnought (Act 2)",
"The Halani Gates (Act 2)",
"The Spires of Deshar (Act 2)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.733,
0,
")"
],
"id": "Metadata\/Monsters\/Mutewind\/MutewindMan2HSpear",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
},
{
"id": "WalkEmergeMutewind",
"name": "Unknown"
}
]
}