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Type: ⚔️ Melee Attacker
Monster Familiy: Humanoid
Damage: Physical Hit
Zone: Dreadnought A2
Dreadnought Vanguard A2
Base spirit cost: 57
Notes: Decent Melee attackers, seemingly have a low aoe built into their basic attacks
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III- Heavy Swing/Impact Shockwave
See Also
Spectre.lua details
Basic Attack Damage
Tags: 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Skills: MeleeAtAnimationSpeedComboTEMP, WalkEmergeMutewind
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Dreadnought Vanguard (Act 2), Oasis (Map), Outlands (Map), Qimah Reservoir (Act 6), Sacred Reservoir (Map), The Dreadnought (Act 2), The Halani Gates (Act 2), The Spires of Deshar (Act 2), Found in Maps
{
"name": "Faridun Spearman",
"monsterTags": [
"1HSword_onhit_audio",
"fast_movement",
"human",
"humanoid",
"melee",
"not_int",
"physical_affinity",
"red_blood"
],
"extraFlags": {
"recommendedSpectre": true
},
"life": 1.2,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.3,
"evasion": 0.5,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.2,
"damageSpread": 0.2,
"attackTime": 1.395,
"attackRange": 20,
"accuracy": 1,
"weaponType1": "Spear",
"baseMovementSpeed": 41,
"spectreReservation": 57,
"companionReservation": 33,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Dreadnought Vanguard (Act 2)",
"Oasis (Map)",
"Outlands (Map)",
"Qimah Reservoir (Act 6)",
"Sacred Reservoir (Map)",
"The Dreadnought (Act 2)",
"The Halani Gates (Act 2)",
"The Spires of Deshar (Act 2)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.733,
0,
")"
],
"id": "Metadata\/Monsters\/Mutewind\/MutewindMan2HSpear",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
},
{
"id": "WalkEmergeMutewind",
"name": "Unknown"
}
]
}