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Type: ⚔️ Melee Attacker
Monster Familiy: Humanoid
Damage: Physical Hit
Zone: Dreadnought Act 2
Dreadnought Vanguard Act 2
Base spirit cost: 53
Notes: Has 50% chance to block, weaker version of Heavy Infantry
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III- Heavy Swing/Impact Shockwave
See Also
Spectre.lua details
Basic Attack Damage
Tags: human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
Skills: MeleeAtAnimationSpeedComboTEMP, WalkEmergeMutewind, CTSMutewindSpearShieldStance1, CTSMutewindSpearShieldStance3
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Dreadnought Vanguard (Act 2), Qimah Reservoir (Act 6), Sacred Reservoir (Map), The Copper Citadel (Map), The Dreadnought (Act 2), The Halani Gates (Act 2), The Spires of Deshar (Act 2), Found in Maps
{
"name": "Faridun Infantry",
"monsterTags": [
"human",
"humanoid",
"medium_movement",
"melee",
"monster_blocks_damage",
"not_int",
"physical_affinity",
"red_blood",
"Stab_onhit_audio"
],
"life": 1.1,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.3,
"evasion": 0.6,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.1,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 19,
"accuracy": 1,
"weaponType1": "Spear",
"weaponType2": "Shield",
"baseMovementSpeed": 37,
"spectreReservation": 53,
"companionReservation": 31.5,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Dreadnought Vanguard (Act 2)",
"Qimah Reservoir (Act 6)",
"Sacred Reservoir (Map)",
"The Copper Citadel (Map)",
"The Dreadnought (Act 2)",
"The Halani Gates (Act 2)",
"The Spires of Deshar (Act 2)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind",
"CTSMutewindSpearShieldStance1",
"CTSMutewindSpearShieldStance3"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.733,
0,
")"
],
"id": "Metadata\/Monsters\/Mutewind\/MutewindWomanSpearShield",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
},
{
"id": "WalkEmergeMutewind",
"name": "Unknown"
},
{
"id": "CTSMutewindSpearShieldStance1",
"name": "Unknown"
},
{
"id": "CTSMutewindSpearShieldStance3",
"name": "Unknown"
}
]
}