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Type: ⚔️ Melee Attacker
Monster Familiy: Humanoid
Damage: Physical Hit
Zone: Spires of Deshar Act 2
Base spirit cost: 57
Notes: very tanky melee attacker
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III- Heavy Swing/Impact Shockwave
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See Also
Spectre.lua details
Basic Attack Damage
Tags: 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
Skills: MeleeAtAnimationSpeedComboTEMP, WalkEmergeMutewind, CTSMutewindSpearShieldStance1, CTSMutewindSpearShieldStance3
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Dreadnought Vanguard (Act 2), Oasis (Map), Outlands (Map), Qimah Reservoir (Act 6), Sacred Reservoir (Map), The Dreadnought (Act 2), The Halani Gates (Act 2), The Spires of Deshar (Act 2), Found in Maps
{
"name": "Faridun Heavy Infantry",
"monsterTags": [
"1HSword_onhit_audio",
"fast_movement",
"human",
"humanoid",
"melee",
"monster_blocks_damage",
"not_int",
"physical_affinity",
"red_blood"
],
"life": 1.2,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.3,
"evasion": 0.5,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.2,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 20,
"accuracy": 1,
"weaponType1": "Spear",
"weaponType2": "Shield",
"baseMovementSpeed": 41,
"spectreReservation": 57,
"companionReservation": 33,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Dreadnought Vanguard (Act 2)",
"Oasis (Map)",
"Outlands (Map)",
"Qimah Reservoir (Act 6)",
"Sacred Reservoir (Map)",
"The Dreadnought (Act 2)",
"The Halani Gates (Act 2)",
"The Spires of Deshar (Act 2)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind",
"CTSMutewindSpearShieldStance1",
"CTSMutewindSpearShieldStance3"
],
"modList": [
"BlockChance",
"BASE",
20,
0,
")",
"BlockEffect",
"BASE",
10,
0,
")",
"StunDuration",
"OVERRIDE",
2.733,
0,
")"
],
"id": "Metadata\/Monsters\/Mutewind\/MutewindManSpearShield_",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
},
{
"id": "WalkEmergeMutewind",
"name": "Unknown"
},
{
"id": "CTSMutewindSpearShieldStance1",
"name": "Unknown"
},
{
"id": "CTSMutewindSpearShieldStance3",
"name": "Unknown"
}
]
}