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Type: ⚔️ Melee Attacker
Monster Family: Construct
Damage: Physical Hit
Zone: Manor Ramparts Act 1
Base spirit cost: 84
Notes: Highest hit damage spectre found so far, top bosser
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III – Heavy Swing
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[Total: 16 Average: 4.2]
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Spectre.lua details
Basic Attack Damage
Damage of this spectre’s basic melee attack at selected monster level.
Hit Damage: 683 – 1269
Attack Time: 2.51 s
DPS: 389.8
| Life | 200% |
|---|---|
| Damage | 220% |
| Attack Time | 2.51 s |
| Base Movement Speed | 11 |
| Resists | Fire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | DeathKnightSlamEAA MeleeAtAnimationSpeed GADeathKnightOverheadslamforward GADeathKnightOverheadslam |
Show Path of Building spectre.lua
{
"name": "Death Knight",
"monsterTags": [
"2HSharpMetal_onhit_audio",
"allows_inc_aoe",
"construct",
"humanoid",
"melee",
"monster_barely_moves",
"not_dex",
"not_int",
"physical_affinity",
"very_slow_movement"
],
"life": 2,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.8,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 2.2,
"damageSpread": 0.3,
"attackTime": 2.505,
"attackRange": 14,
"accuracy": 1,
"weaponType1": "Two Handed Axe",
"baseMovementSpeed": 11,
"spectreReservation": 84,
"companionReservation": 42.3,
"monsterCategory": "Construct",
"spawnLocation": [
"Cemetery of the Eternals (Act 1)",
"Holten (Act 6)",
"Necropolis (Map)",
"The Manor Ramparts (Act 1)",
"Found in Maps",
"Wolvenhold (Act 6)"
],
"skillList": [
"DeathKnightSlamEAA",
"MeleeAtAnimationSpeed",
"GADeathKnightOverheadslamforward",
"GADeathKnightOverheadslam"
],
"modList": [
"StunDuration",
"OVERRIDE",
3,
0,
")"
],
"id": "Metadata\/Monsters\/Knight\/DeathKnightNecropolisElite",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Slam",
"hidden": true,
"skillTypes": {
".Triggerable": true,
".Attack": true
},
"castTime": 2,
"qualityStats": [],
"levels": {
"1": {
"baseMultiplier": 2,
"storedUses": 1,
"levelRequirement": 0,
"cooldown": 8
}
},
"statSets": {
"1": {
"label": "Slam",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"triggerable": true
},
"constantStats": [
[
"base_skill_effect_duration",
3000
],
[
"active_skill_attack_speed_+%_final",
-20
]
],
"stats": [
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "DeathKnightSlamEAA"
},
{
"id": "MeleeAtAnimationSpeed",
"name": "Unknown"
},
{
"name": "Overhead Slam",
"hidden": true,
"skillTypes": {
".Triggerable": true,
".Attack": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"baseMultiplier": 1.75,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Overhead Slam",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"triggerable": true
},
"constantStats": [
[
"base_skill_effect_duration",
3000
],
[
"active_skill_attack_speed_+%_final",
-20
],
[
"attack_maximum_action_distance_+",
30
]
],
"stats": [
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "GADeathKnightOverheadslamforward"
},
{
"id": "GADeathKnightOverheadslam",
"name": "Unknown"
}
]
}