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Type: ⚔️ Melee Attacker

Monster Family: Construct

Damage: Physical  Hit

Zone: Cemetery of the forsaken Act 1
Manor Ramparts Act 1

Base spirit cost: 84

Notes: Good Melee attackers, very slow moving though

Suggested support gems in order of importance: 

Feeding Frenzy IIMuster – Rapid Attacks IIBrutality III- Heavy Swing/Impact Shockwave

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Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 6831269
Attack Time: 2.51 s
DPS: 389.8
Life200%
Damage220%
Attack Time2.51 s
Base Movement Speed11
ResistsFire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0%
SkillsDeathKnightSlamEAA
MeleeAtAnimationSpeed
Show Path of Building spectre.lua
{
    "name": "Death Knight",
    "monsterTags": [
        "2HSharpMetal_onhit_audio",
        "allows_inc_aoe",
        "construct",
        "humanoid",
        "melee",
        "monster_barely_moves",
        "not_dex",
        "not_int",
        "physical_affinity",
        "very_slow_movement"
    ],
    "life": 2,
    "baseDamageIgnoresAttackSpeed": true,
    "armour": 0.8,
    "fireResist": 0,
    "coldResist": 0,
    "lightningResist": 0,
    "chaosResist": 0,
    "damage": 2.2,
    "damageSpread": 0.3,
    "attackTime": 2.505,
    "attackRange": 14,
    "accuracy": 1,
    "weaponType1": "Two Handed Axe",
    "baseMovementSpeed": 11,
    "spectreReservation": 84,
    "companionReservation": 42.3,
    "monsterCategory": "Construct",
    "spawnLocation": [
        "Cemetery of the Eternals (Act 1)",
        "Holten (Act 6)",
        "Necropolis (Map)",
        "The Manor Ramparts (Act 1)",
        "Found in Maps",
        "Wolvenhold (Act 6)"
    ],
    "skillList": [
        "DeathKnightSlamEAA",
        "MeleeAtAnimationSpeed"
    ],
    "modList": [
        "StunDuration",
        "OVERRIDE",
        3,
        0,
        ")"
    ],
    "id": "Metadata\/Monsters\/Knight\/DeathKnight1",
    "resistances": {
        "fire": 0,
        "cold": 0,
        "lightning": 0,
        "chaos": 0
    },
    "skills": [
        {
            "name": "Slam",
            "hidden": true,
            "skillTypes": {
                ".Triggerable": true,
                ".Attack": true
            },
            "castTime": 2,
            "qualityStats": [],
            "levels": {
                "1": {
                    "baseMultiplier": 2,
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 8
                }
            },
            "statSets": {
                "1": {
                    "label": "Slam",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "attack": true,
                        "triggerable": true
                    },
                    "constantStats": [
                        [
                            "base_skill_effect_duration",
                            3000
                        ],
                        [
                            "active_skill_attack_speed_+%_final",
                            -20
                        ]
                    ],
                    "stats": [
                        "is_area_damage",
                        "action_attack_or_cast_time_uses_animation_length",
                        "base_skill_can_be_blocked"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "DeathKnightSlamEAA"
        },
        {
            "id": "MeleeAtAnimationSpeed",
            "name": "Unknown"
        }
    ]
}