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Type: 🧙 Ranged Caster
Monster Family: Humanoid
Damage: Physical Hit, Physical DOT
Zone: Temple of Kopec Act 3
Trial of Chaos
Base spirit cost: 74
Notes: has spell damage scaling Exsanguinate DOT
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Swift Affliction II – Brutality III – Multishot II
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See Also
Spectre.lua details
Basic Attack Damage
Damage of this spectre’s basic melee attack at selected monster level.
Hit Damage: 603 – 905
Attack Time: 1.50 s
DPS: 503.0
| Life | 170% |
|---|---|
| Damage | 170% |
| Attack Time | 1.50 s |
| Base Movement Speed | 36 |
| Resists | Fire: 30% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | MPSBloodMageBloodProjectile EGBloodMageExplodeSacrifice BloodMageBloodTendrils |
Show Path of Building spectre.lua
{
"name": "Bloodrite Priest",
"monsterTags": [
"1HSword_onhit_audio",
"allows_additional_projectiles",
"caster",
"cultist",
"human",
"humanoid",
"medium_movement",
"not_dex",
"not_str",
"physical_affinity",
"red_blood"
],
"extraFlags": {
"recommendedSpectre": true
},
"life": 1.7,
"baseDamageIgnoresAttackSpeed": true,
"energyShield": 0.2,
"fireResist": 30,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.7,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 14,
"accuracy": 1,
"weaponType1": "Dagger",
"baseMovementSpeed": 36,
"spectreReservation": 74,
"companionReservation": 39,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Sun Temple (Map)",
"Temple of Kopec (Act 3)",
"Found in Maps"
],
"skillList": [
"MPSBloodMageBloodProjectile",
"EGBloodMageExplodeSacrifice",
"BloodMageBloodTendrils"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.433,
0,
")"
],
"id": "Metadata\/Monsters\/BloodCultistDrones\/BloodBatherMage",
"resistances": {
"fire": 30,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Blood Projectile",
"hidden": true,
"skillTypes": {
".Spell": true,
".Projectile": true,
".ProjectilesFromUser": true,
".Triggerable": true,
".Damage": true
},
"castTime": 2.57,
"qualityStats": [],
"levels": {
"1": {
"critChance": 5,
"storedUses": 1,
"levelRequirement": 0,
"cooldown": 6
}
},
"statSets": {
"1": {
"label": "Blood Projectile",
"baseEffectiveness": 3,
"incrementalEffectiveness": 0.10000000149012,
"damageIncrementalEffectiveness": 0.017500000074506,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"spell": true,
"projectile": true,
"triggerable": true,
"hit": true
},
"constantStats": [
[
"monster_projectile_variation",
1041
],
[
"number_of_additional_projectiles",
2
]
],
"stats": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_direction",
"distribute_projectiles_over_contact_points"
],
"notMinionStat": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage"
],
"levels": {
"1": {
"0": 0.80000001192093,
"1": 1.2000000476837,
"statInterpolation": [
3,
3
],
"actorLevel": 1
}
}
}
},
"id": "MPSBloodMageBloodProjectile"
},
{
"id": "EGBloodMageExplodeSacrifice",
"name": "Unknown"
},
{
"name": "Exsanguinate",
"hidden": true,
"description": "Expel your own blood as Chaining blood tendrils in a cone in front of you. Enemies Hit by the tendrils take Physical damage and are inflicted with Bleeding.",
"skillTypes": {
".Spell": true,
".Damage": true,
".Trappable": true,
".Totemable": true,
".Mineable": true,
".Chains": true,
".Multicastable": true,
".Triggerable": true,
".Physical": true,
".Unleashable": true,
".DamageOverTime": true,
".Duration": true,
".UsableWhileMoving": true,
".NoAttackInPlace": true
},
"castTime": 1.67,
"qualityStats": [],
"levels": {
"1": {
"critChance": 5,
"storedUses": 1,
"levelRequirement": 0,
"cooldown": 0.5
}
},
"statSets": {
"1": {
"label": "Exsanguinate",
"baseEffectiveness": 2.5,
"incrementalEffectiveness": 0.10000000149012,
"damageIncrementalEffectiveness": 0.017500000074506,
"statDescriptionScope": "exsanguinate",
"baseFlags": {
"spell": true,
"hit": true,
"triggerable": true,
"duration": true,
"chaining": true
},
"constantStats": [
[
"base_skill_effect_duration",
1000
],
[
"number_of_chains",
1
],
[
"spell_maximum_action_distance_+%",
-40
],
[
"active_skill_base_radius_+",
-8
]
],
"stats": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"blood_tendrils_beam_count",
"spell_damage_modifiers_apply_to_skill_dot"
],
"notMinionStat": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage"
],
"levels": {
"1": {
"0": 0.80000001192093,
"1": 1.2000000476837,
"2": 66.666668156783,
"3": 2,
"statInterpolation": [
3,
3,
3,
1
],
"actorLevel": 1
}
}
}
},
"id": "BloodMageBloodTendrils"
}
]
}