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Type: 🧬 Hybrid Caster and Attacker

Monster Familiy: Humanoid

Damage: Physical  Hit, Fire Hit, Ignite

Zone: Temple of Kopec Act 3

Base spirit cost: 53

Notes: Flail spin projectile looks cool but damage-wise is bad

Suggested support gems in order of importance: 

Feeding Frenzy IIMuster – Rapid Casting II – Multishot II/Gambleshot – Elemental Focus

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Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 390585
Attack Time: 1.50 s
DPS: 325.5
Life110%
Damage110%
Attack Time1.50 s
Base Movement Speed36
ResistsFire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0%
SkillsMeleeAtAnimationSpeedFire
MPSBloodBatherFlailFireBall
CGEBloodBatherFireGround
GSBloodBatherFlailProj
GSBloodBatherFlailProjAir
EASBloodBatherFlameEnrage
Show Path of Building spectre.lua
{
    "name": "Bloodrite Guard",
    "life": 1.1,
    "energyShield": 0.05,
    "fireResist": 0,
    "coldResist": 0,
    "lightningResist": 0,
    "chaosResist": 0,
    "damage": 1.1,
    "damageSpread": 0.2,
    "attackTime": 1.5,
    "attackRange": 7,
    "accuracy": 1,
    "weaponType1": "One Hand Mace",
    "skillList": [
        "MeleeAtAnimationSpeedFire",
        "MPSBloodBatherFlailFireBall",
        "CGEBloodBatherFireGround",
        "GSBloodBatherFlailProj",
        "GSBloodBatherFlailProjAir",
        "EASBloodBatherFlameEnrage"
    ],
    "modList": [],
    "id": "Metadata\/Monsters\/BloodBathers\/BloodBatherFlail\/BloodBatherFlail",
    "baseMovementSpeed": 36,
    "companionReservation": 50,
    "skills": [
        {
            "id": "MeleeAtAnimationSpeedFire",
            "name": "MeleeAtAnimationSpeedFire"
        },
        {
            "id": "MPSBloodBatherFlailFireBall",
            "name": "MPSBloodBatherFlailFireBall"
        },
        {
            "id": "CGEBloodBatherFireGround",
            "name": "CGEBloodBatherFireGround"
        },
        {
            "id": "GSBloodBatherFlailProj",
            "name": "GSBloodBatherFlailProj"
        },
        {
            "id": "GSBloodBatherFlailProjAir",
            "name": "GSBloodBatherFlailProjAir"
        },
        {
            "id": "EASBloodBatherFlameEnrage",
            "name": "EASBloodBatherFlameEnrage"
        }
    ]
}