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Type: ⚔️ Melee Attacker
Monster Family: Construct
Damage: Physical Hit
Zone: Black Chambers Act 3
Base spirit cost: 60
Notes: Very fast attacker and leaper, damage is decent and he is very agressive
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[Total: 16 Average: 3.4]
Suggested support gems in order of importance:
Feeding FrenzyII – Muster – Brutality III – Heavy swing/Impact Shockwave – Rapid Attacks II
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See Also
Spectre.lua details
Basic Attack Damage
Hit Damage:376 – 564
Attack Time:1.50 s
DPS:313.7
Life:130%
Damage:130%
Tags: 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Skills: MeleeAtAnimationSpeedComboTEMP, DTTVaalHumanoidStalkerLeap, GAVaalHumanoidStalkerImpact
Resistances: Fire: 0%, Cold: 0%, Lightning: 30%, Chaos: 0%
Spawn Locations: The Black Chambers (Act 3), The Stone Citadel (Map), Found in Maps
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{
"name": "Bladelash Transcendent",
"monsterTags": [
"2HSharpMetal_onhit_audio",
"construct",
"fast_movement",
"humanoid",
"melee",
"physical_affinity",
"red_blood",
"vaal",
"very_fast_movement"
],
"extraFlags": {
"recommendedSpectre": true
},
"life": 1.3,
"baseDamageIgnoresAttackSpeed": true,
"energyShield": 0.05,
"armour": 0.3,
"evasion": 0.3,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 30,
"chaosResist": 0,
"damage": 1.3,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 16,
"accuracy": 1,
"baseMovementSpeed": 64,
"spectreReservation": 60,
"companionReservation": 34.2,
"monsterCategory": "Construct",
"spawnLocation": [
"The Black Chambers (Act 3)",
"The Stone Citadel (Map)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeedComboTEMP",
"DTTVaalHumanoidStalkerLeap",
"GAVaalHumanoidStalkerImpact"
],
"modList": [],
"id": "Metadata\/Monsters\/VaalHumanoids\/VaalHumanoidStalker\/VaalHumanoidStalker",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 30,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
},
{
"id": "DTTVaalHumanoidStalkerLeap",
"name": "Unknown"
},
{
"id": "GAVaalHumanoidStalkerImpact",
"name": "Unknown"
}
]
}