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Type: ⚔️ Melee Attacker
Monster Familiy: Humanoid
Damage: Physical Hit
Zone: The Azak Bog Act 3
The Matlan Waterways Act 3
Base spirit cost: 50
Notes: moves pretty fast, just basic attacks
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Brutality III- Heavy Swing/Impact Shockwave
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[Total: 1 Average: 3]
See Also
Spectre.lua details
Basic Attack Damage
Hit Damage:304 – 456
Attack Time:0.87 s
DPS:436.9
Life:105%
Damage:105%
Tags: Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Skills: MeleeAtAnimationSpeedComboTEMP, EASSavageWeaponFire
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Razed Fields (Map), Scorched Farmlands (Act 6), The Azak Bog (Act 3), The Matlan Waterways (Act 3), Found in Maps
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{
"name": "Azak Throatcutter",
"monsterTags": [
"Claw_onhit_audio",
"fast_movement",
"human",
"humanoid",
"melee",
"not_int",
"physical_affinity",
"red_blood",
"very_fast_movement"
],
"life": 1.05,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.2,
"evasion": 0.4,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.05,
"damageSpread": 0.2,
"attackTime": 0.87,
"attackRange": 8,
"accuracy": 1,
"weaponType1": "Dagger",
"baseMovementSpeed": 51,
"spectreReservation": 51,
"companionReservation": 30.6,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Razed Fields (Map)",
"Scorched Farmlands (Act 6)",
"The Azak Bog (Act 3)",
"The Matlan Waterways (Act 3)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeedComboTEMP",
"EASSavageWeaponFire"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.333,
0,
")"
],
"id": "Metadata\/Monsters\/VaalSavage\/VaalSavageDagger_",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
},
{
"id": "EASSavageWeaponFire",
"name": "Unknown"
}
]
}