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Type: 🧬 Hybrid Melee Caster and Attacker
Monster Familiy: Demon
Damage: Physical Hit
Zone: Shrike Island Act 4
Base spirit cost: 59
Notes: decent aoe, has also a spell to help clear, however it moves kinda slow
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Brutality III – Heavy Swing/Impact Shockwave – Rapid Attacks II OR
Feeding Frenzy II – Muster – Brutality III – Magnified Area I – Rapid Casting II
See Also
Spectre.lua details
Basic Attack Damage
Tags: allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Skills: DTTHarpyLedgeLeap, GSShrikeScreech, MeleeAtAnimationSpeedComboTEMP
Resistances: Fire: 0%, Cold: 30%, Lightning: 0%, Chaos: 0%
Spawn Locations: Shrike Island (Act 4)
{
"name": "Raven Shrike",
"monsterTags": [
"allows_inc_aoe",
"avian_beast",
"beast",
"demon",
"flying",
"humanoid",
"melee",
"not_int",
"physical_affinity",
"red_blood",
"slow_movement",
"Unarmed_onhit_audio"
],
"life": 1.25,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.25,
"evasion": 0.5,
"fireResist": 0,
"coldResist": 30,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.25,
"damageSpread": 0.2,
"attackTime": 1.665,
"attackRange": 11,
"accuracy": 1,
"baseMovementSpeed": 22,
"spectreReservation": 59,
"companionReservation": 33.6,
"monsterCategory": "Demon",
"spawnLocation": [
"Shrike Island (Act 4)"
],
"skillList": [
"DTTHarpyLedgeLeap",
"GSShrikeScreech",
"MeleeAtAnimationSpeedComboTEMP"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.033,
0,
")"
],
"id": "Metadata\/Monsters\/HarpyMonster\/RavenHarpyShrikeIsland",
"resistances": {
"fire": 0,
"cold": 30,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "DTTHarpyLedgeLeap",
"name": "Unknown"
},
{
"name": "Screech",
"hidden": true,
"skillTypes": {
".Triggerable": true,
".Spell": true,
".Damage": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"storedUses": 1,
"levelRequirement": 0,
"cooldown": 6
}
},
"statSets": {
"1": {
"label": "Screech",
"baseEffectiveness": 0.80000001192093,
"incrementalEffectiveness": 0.10000000149012,
"damageIncrementalEffectiveness": 0.017500000074506,
"statDescriptionScope": "geometry_spell",
"baseFlags": {
"triggerable": true,
"spell": true,
"hit": true,
"area": true
},
"constantStats": [
[
"spell_maximum_action_distance_+%",
-65
]
],
"stats": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length"
],
"notMinionStat": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage"
],
"levels": {
"1": {
"0": 0.80000001192093,
"1": 1.2000000476837,
"statInterpolation": [
3,
3
],
"actorLevel": 1
}
}
}
},
"id": "GSShrikeScreech"
},
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
}
]
}