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Type: ⚔️ Melee Attacker
Monster Family: Undead
Damage: Physical Hit
Zone: Abandoned Prison Act 4
Base spirit cost: 55
Notes: move very fast, the clear with impact shockwave and single target good because of their 150% more damage on TP ability
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Brutality III – Impact Shockwave/Heavy Swing – Rapid Attacks II
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[Total: 10 Average: 5]
See Also
Spectre.lua details
Basic Attack Damage
Hit Damage:315 – 473
Attack Time:0.99 s
DPS:398.6
Life:115%
Damage:109%
Tags: Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Skills: EASStalkerTeleportStrike, GAStalkerTeleportStrike, MeleeAtAnimationSpeedComboTEMP
Resistances: Fire: 0%, Cold: 0%, Lightning: 0%, Chaos: 0%
Spawn Locations: Abandoned Prison (Act 4), Solitary Confinement (Act 4), Found in Maps
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{
"name": "Eternal Guard",
"monsterTags": [
"Claw_onhit_audio",
"fast_movement",
"human",
"humanoid",
"melee",
"not_int",
"not_str",
"physical_affinity",
"red_blood",
"undead",
"very_fast_movement"
],
"life": 1.15,
"baseDamageIgnoresAttackSpeed": true,
"evasion": 0.4,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.09,
"damageSpread": 0.2,
"attackTime": 0.99,
"attackRange": 8,
"accuracy": 1,
"baseMovementSpeed": 52,
"spectreReservation": 55,
"companionReservation": 32.1,
"monsterCategory": "Undead",
"spawnLocation": [
"Abandoned Prison (Act 4)",
"Solitary Confinement (Act 4)",
"Found in Maps"
],
"skillList": [
"EASStalkerTeleportStrike",
"GAStalkerTeleportStrike",
"MeleeAtAnimationSpeedComboTEMP"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.616,
0,
")"
],
"id": "Metadata\/Monsters\/PrisonStalker\/UpperPrisonStalker",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "EASStalkerTeleportStrike",
"name": "Unknown"
},
{
"id": "GAStalkerTeleportStrike",
"name": "Unknown"
},
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
}
]
}