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Type: ⚔️ Melee Attacker
Monster Family: Undead
Damage: Physical Hit, Bleed
Zone: Abandoned Prison Act 4
Base spirit cost: 67
Notes: they are moving slow but once engaging enemy they start running, damage is really good
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Brutality III – Heavy Swing/Impact Shockwave – Rapid Attacks II
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See Also
Spectre.lua details
Basic Attack Damage
Damage of this spectre’s basic melee attack at selected monster level.
Hit Damage: 479 – 718
Attack Time: 1.50 s
DPS: 399.4
| Life | 150% |
|---|---|
| Damage | 135% |
| Attack Time | 1.50 s |
| Base Movement Speed | 41 |
| Resists | Fire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | MeleeAtAnimationSpeed MeleeAtAnimationSpeed2 |
Show Path of Building spectre.lua
{
"name": "Eternal Torturer",
"monsterTags": [
"2HSharpMetal_onhit_audio",
"fast_movement",
"humanoid",
"melee",
"not_int",
"physical_affinity",
"undead",
"zombie"
],
"life": 1.5,
"baseDamageIgnoresAttackSpeed": true,
"armour": 0.15,
"evasion": 0.3,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.35,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 16,
"accuracy": 1,
"weaponType1": "One Handed Axe",
"baseMovementSpeed": 41,
"spectreReservation": 67,
"companionReservation": 36.6,
"monsterCategory": "Undead",
"spawnLocation": [
"Abandoned Prison (Act 4)",
"Prison Hideout (Map)",
"Found in Maps",
"Wolvenhold (Act 6)"
],
"skillList": [
"MeleeAtAnimationSpeed",
"MeleeAtAnimationSpeed2"
],
"modList": [
"BleedChance",
"BASE",
100,
1,
")",
"StunDuration",
"OVERRIDE",
2.9,
0,
")"
],
"id": "Metadata\/Monsters\/PrisonTorturerZombieMonster\/ZombieTorturer",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "MeleeAtAnimationSpeed",
"name": "Unknown"
},
{
"id": "MeleeAtAnimationSpeed2",
"name": "Unknown"
}
]
}