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Type: 🧙 Ranged Caster

Monster Family: Humanoid

Damage: Physical  Hit, Physical DOT

Zone: Temple of Kopec Act 3
Trial of Chaos

Base spirit cost: 74

Notes: has spell damage scaling Exsanguinate DOT

Suggested support gems in order of importance: 

Feeding Frenzy IIMuster – Swift Affliction II – Brutality III Multishot II

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Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 603905
Attack Time: 1.50 s
DPS: 503.0
Life170%
Damage170%
Attack Time1.50 s
Base Movement Speed36
ResistsFire: 30% / Cold: 0% / Lightning: 0% / Chaos: 0%
SkillsMPSBloodMageBloodProjectile
EGBloodMageExplodeSacrifice
BloodMageBloodTendrils
Show Path of Building spectre.lua
{
    "name": "Bloodrite Priest",
    "monsterTags": [
        "1HSword_onhit_audio",
        "allows_additional_projectiles",
        "caster",
        "cultist",
        "human",
        "humanoid",
        "medium_movement",
        "not_dex",
        "not_str",
        "physical_affinity",
        "red_blood"
    ],
    "extraFlags": {
        "recommendedSpectre": true
    },
    "life": 1.7,
    "baseDamageIgnoresAttackSpeed": true,
    "energyShield": 0.2,
    "fireResist": 30,
    "coldResist": 0,
    "lightningResist": 0,
    "chaosResist": 0,
    "damage": 1.7,
    "damageSpread": 0.2,
    "attackTime": 1.5,
    "attackRange": 14,
    "accuracy": 1,
    "weaponType1": "Dagger",
    "baseMovementSpeed": 36,
    "spectreReservation": 74,
    "companionReservation": 39,
    "monsterCategory": "Humanoid",
    "spawnLocation": [
        "Sun Temple (Map)",
        "Temple of Kopec (Act 3)",
        "Found in Maps"
    ],
    "skillList": [
        "MPSBloodMageBloodProjectile",
        "EGBloodMageExplodeSacrifice",
        "BloodMageBloodTendrils"
    ],
    "modList": [
        "StunDuration",
        "OVERRIDE",
        2.433,
        0,
        ")"
    ],
    "id": "Metadata\/Monsters\/BloodCultistDrones\/BloodBatherMage",
    "resistances": {
        "fire": 30,
        "cold": 0,
        "lightning": 0,
        "chaos": 0
    },
    "skills": [
        {
            "name": "Blood Projectile",
            "hidden": true,
            "skillTypes": {
                ".Spell": true,
                ".Projectile": true,
                ".ProjectilesFromUser": true,
                ".Triggerable": true,
                ".Damage": true
            },
            "castTime": 2.57,
            "qualityStats": [],
            "levels": {
                "1": {
                    "critChance": 5,
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 6
                }
            },
            "statSets": {
                "1": {
                    "label": "Blood Projectile",
                    "baseEffectiveness": 3,
                    "incrementalEffectiveness": 0.10000000149012,
                    "damageIncrementalEffectiveness": 0.017500000074506,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "spell": true,
                        "projectile": true,
                        "triggerable": true,
                        "hit": true
                    },
                    "constantStats": [
                        [
                            "monster_projectile_variation",
                            1041
                        ],
                        [
                            "number_of_additional_projectiles",
                            2
                        ]
                    ],
                    "stats": [
                        "spell_minimum_base_physical_damage",
                        "spell_maximum_base_physical_damage",
                        "base_is_projectile",
                        "projectile_uses_contact_position",
                        "check_for_targets_between_initiator_and_projectile_source",
                        "projectile_uses_contact_direction",
                        "distribute_projectiles_over_contact_points"
                    ],
                    "notMinionStat": [
                        "spell_minimum_base_physical_damage",
                        "spell_maximum_base_physical_damage"
                    ],
                    "levels": {
                        "1": {
                            "0": 0.80000001192093,
                            "1": 1.2000000476837,
                            "statInterpolation": [
                                3,
                                3
                            ],
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "MPSBloodMageBloodProjectile"
        },
        {
            "id": "EGBloodMageExplodeSacrifice",
            "name": "Unknown"
        },
        {
            "name": "Exsanguinate",
            "hidden": true,
            "description": "Expel your own blood as Chaining blood tendrils in a cone in front of you. Enemies Hit by the tendrils take Physical damage and are inflicted with Bleeding.",
            "skillTypes": {
                ".Spell": true,
                ".Damage": true,
                ".Trappable": true,
                ".Totemable": true,
                ".Mineable": true,
                ".Chains": true,
                ".Multicastable": true,
                ".Triggerable": true,
                ".Physical": true,
                ".Unleashable": true,
                ".DamageOverTime": true,
                ".Duration": true,
                ".UsableWhileMoving": true,
                ".NoAttackInPlace": true
            },
            "castTime": 1.67,
            "qualityStats": [],
            "levels": {
                "1": {
                    "critChance": 5,
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 0.5
                }
            },
            "statSets": {
                "1": {
                    "label": "Exsanguinate",
                    "baseEffectiveness": 2.5,
                    "incrementalEffectiveness": 0.10000000149012,
                    "damageIncrementalEffectiveness": 0.017500000074506,
                    "statDescriptionScope": "exsanguinate",
                    "baseFlags": {
                        "spell": true,
                        "hit": true,
                        "triggerable": true,
                        "duration": true,
                        "chaining": true
                    },
                    "constantStats": [
                        [
                            "base_skill_effect_duration",
                            1000
                        ],
                        [
                            "number_of_chains",
                            1
                        ],
                        [
                            "spell_maximum_action_distance_+%",
                            -40
                        ],
                        [
                            "active_skill_base_radius_+",
                            -8
                        ]
                    ],
                    "stats": [
                        "spell_minimum_base_physical_damage",
                        "spell_maximum_base_physical_damage",
                        "base_physical_damage_to_deal_per_minute",
                        "blood_tendrils_beam_count",
                        "spell_damage_modifiers_apply_to_skill_dot"
                    ],
                    "notMinionStat": [
                        "spell_minimum_base_physical_damage",
                        "spell_maximum_base_physical_damage"
                    ],
                    "levels": {
                        "1": {
                            "0": 0.80000001192093,
                            "1": 1.2000000476837,
                            "2": 66.666668156783,
                            "3": 2,
                            "statInterpolation": [
                                3,
                                3,
                                3,
                                1
                            ],
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "BloodMageBloodTendrils"
        }
    ]
}