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Type: ⚔️ Melee Attacker

Monster Family: Humanoid

Damage: Physical  Hit, Lightning Hit

Zone: Coalesced Corruption T11 + Doryani’s quest state

Base spirit cost: 91

Notes: Decent lightning damage spectres, not exceptional

Suggested support gems in order of importance: 

Feeding FrenzyMuster – Elemental Focus – Magnified Area I – Minion Mastery

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Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 6991049
Attack Time: 1.50 s
DPS: 582.9
Life225%
Damage197%
Attack Time1.50 s
Base Movement Speed46
ResistsFire: 0% / Cold: 0% / Lightning: 75% / Chaos: 0%
SkillsDTTHellscapeStabbySkyStab
DTTHellscapeStabWeb
GAHellscapeStabWeb
GAHellscapePaleEliteSkyStab
TCHellscapePaleElite2Charge
GSHellscapePaleElite2Charge
MeleeAtAnimationSpeedLightning
MeleeAtAnimationSpeedLightningCombo35
Show Path of Building spectre.lua
{
    "name": "Pale Seraphim",
    "monsterTags": [
        "beyond_demon",
        "demon",
        "fast_movement",
        "MonsterStab_onhit_audio",
        "not_int",
        "pale_faction",
        "red_blood"
    ],
    "life": 2.25,
    "baseDamageIgnoresAttackSpeed": true,
    "armour": 0.25,
    "evasion": 0.25,
    "fireResist": 0,
    "coldResist": 0,
    "lightningResist": 75,
    "chaosResist": 0,
    "damage": 1.97,
    "damageSpread": 0.2,
    "attackTime": 1.5,
    "attackRange": 18,
    "accuracy": 1,
    "weaponType1": "None",
    "baseMovementSpeed": 46,
    "spectreReservation": 91,
    "companionReservation": 45,
    "monsterCategory": "Demon",
    "spawnLocation": [],
    "skillList": [
        "DTTHellscapeStabbySkyStab",
        "DTTHellscapeStabWeb",
        "GAHellscapeStabWeb",
        "GAHellscapePaleEliteSkyStab",
        "TCHellscapePaleElite2Charge",
        "GSHellscapePaleElite2Charge",
        "MeleeAtAnimationSpeedLightning",
        "MeleeAtAnimationSpeedLightningCombo35"
    ],
    "modList": [
        "StunDuration",
        "OVERRIDE",
        2.933,
        0,
        ")"
    ],
    "id": "Metadata\/Monsters\/LeagueHellscape\/PaleFaction\/HellscapePaleElite2__",
    "resistances": {
        "fire": 0,
        "cold": 0,
        "lightning": 75,
        "chaos": 0
    },
    "skills": [
        {
            "name": "Basic Attack",
            "hidden": true,
            "skillTypes": {
                ".Attack": true,
                ".RangedAttack": true,
                ".MirageArcherCanUse": true,
                ".Projectile": true,
                ".MeleeSingleTarget": true,
                ".Melee": true,
                ".ProjectilesFromUser": true
            },
            "castTime": 2.5,
            "qualityStats": [],
            "levels": {
                "1": {
                    "baseMultiplier": 1.5,
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 8
                }
            },
            "statSets": {
                "1": {
                    "label": "Basic Attack",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "attack": true,
                        "melee": true,
                        "projectile": true
                    },
                    "constantStats": [
                        [
                            "attack_maximum_action_distance_+",
                            37
                        ],
                        [
                            "active_skill_base_physical_damage_%_to_convert_to_lightning",
                            40
                        ]
                    ],
                    "stats": [
                        "skill_can_fire_arrows",
                        "skill_can_fire_wand_projectiles",
                        "action_attack_or_cast_time_uses_animation_length",
                        "projectile_uses_contact_position",
                        "use_scaled_contact_offset"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "DTTHellscapeStabbySkyStab"
        },
        {
            "id": "DTTHellscapeStabWeb",
            "name": "Unknown"
        },
        {
            "id": "GAHellscapeStabWeb",
            "name": "Unknown"
        },
        {
            "name": "Stab Attack",
            "hidden": true,
            "skillTypes": {
                ".Triggerable": true,
                ".Attack": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "baseMultiplier": 1.25,
                    "levelRequirement": 0
                }
            },
            "statSets": {
                "1": {
                    "label": "Stab Attack",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "attack": true,
                        "triggerable": true
                    },
                    "constantStats": [
                        [
                            "active_skill_shock_chance_+%_final",
                            50
                        ]
                    ],
                    "stats": [
                        "is_area_damage"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "GAHellscapePaleEliteSkyStab"
        },
        {
            "name": "Charge",
            "hidden": true,
            "description": "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
            "skillTypes": {
                ".Attack": true,
                ".Melee": true,
                ".MeleeSingleTarget": true,
                ".Movement": true,
                ".Travel": true
            },
            "weaponTypes": {
                "None": true,
                "One Handed Sword": true,
                "One Handed Mace": true,
                "Flail": true,
                "Spear": true,
                "One Handed Axe": true,
                "Dagger": true,
                "Claw": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "baseMultiplier": 0.3,
                    "storedUses": 1,
                    "levelRequirement": 0,
                    "cooldown": 8
                }
            },
            "statSets": {
                "1": {
                    "label": "Charge",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "attack": true,
                        "melee": true
                    },
                    "stats": [
                        "ignores_proximity_shield",
                        "is_area_damage"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "TCHellscapePaleElite2Charge"
        },
        {
            "id": "GSHellscapePaleElite2Charge",
            "name": "Unknown"
        },
        {
            "name": "Basic Attack (Lightning)",
            "hidden": true,
            "skillTypes": {
                ".Attack": true,
                ".RangedAttack": true,
                ".MirageArcherCanUse": true,
                ".Projectile": true,
                ".MeleeSingleTarget": true,
                ".Melee": true,
                ".ProjectilesFromUser": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "levelRequirement": 0
                }
            },
            "statSets": {
                "1": {
                    "label": "Basic Attack (Lightning)",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "attack": true,
                        "melee": true
                    },
                    "constantStats": [
                        [
                            "active_skill_base_physical_damage_%_to_convert_to_lightning",
                            40
                        ]
                    ],
                    "stats": [
                        "skill_can_fire_arrows",
                        "skill_can_fire_wand_projectiles",
                        "action_attack_or_cast_time_uses_animation_length",
                        "projectile_uses_contact_position",
                        "use_scaled_contact_offset"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "MeleeAtAnimationSpeedLightning"
        },
        {
            "id": "MeleeAtAnimationSpeedLightningCombo35",
            "name": "Unknown"
        }
    ]
}