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Type: ⚔️ Melee Attacker
Monster Family: Undead
Damage: Physical Hit, Fire Hit, Ignite
Zone: Castaway Unique Map
Base spirit cost: 77
Notes: The worse lower AOE version of Bearer of Penitence
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II – Fire Attunement – Magnified Area I
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See Also
Spectre.lua details
Basic Attack Damage
Damage of this spectre’s basic melee attack at selected monster level.
Hit Damage: 639 – 958
Attack Time: 4.80 s
DPS: 166.4
| Life | 180% |
|---|---|
| Damage | 180% |
| Attack Time | 4.80 s |
| Base Movement Speed | 7 |
| Resists | Fire: 30% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | MASStatueWretchPush GAFigureheadSlamGhostFlame |
Show Path of Building spectre.lua
{
"name": "Drowned Bearer",
"monsterTags": [
"2HBluntWood_onhit_audio",
"allows_inc_aoe",
"fire_affinity",
"melee_mod",
"physical_affinity",
"undead",
"very_slow_movement",
"zombie"
],
"life": 1.8,
"baseDamageIgnoresAttackSpeed": true,
"fireResist": 30,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.8,
"damageSpread": 0.2,
"attackTime": 4.8,
"attackRange": 20,
"accuracy": 1,
"weaponType1": "Two Handed Mace",
"baseMovementSpeed": 7,
"spectreReservation": 77,
"companionReservation": 40.2,
"monsterCategory": "Undead",
"spawnLocation": [
"Castaway (Map)",
"Flotsam (Map)",
"Kedge Bay (Act 4)",
"Found in Maps"
],
"skillList": [
"MASStatueWretchPush",
"GAFigureheadSlamGhostFlame"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.866,
0,
")"
],
"id": "Metadata\/Monsters\/DrownedCrew\/DrownedCrewFigurehead",
"resistances": {
"fire": 30,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"baseMultiplier": 0.1,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MASStatueWretchPush"
},
{
"name": "Slam",
"hidden": true,
"skillTypes": {
".Triggerable": true,
".Attack": true
},
"castTime": 4.8,
"qualityStats": [],
"levels": {
"1": {
"baseMultiplier": 2,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Slam",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"triggerable": true,
"attack": true,
"area": true
},
"constantStats": [
[
"melee_range_+",
42
],
[
"active_skill_base_physical_damage_%_to_convert_to_fire",
40
]
],
"stats": [
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "GAFigureheadSlamGhostFlame"
}
]
}