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Type: ⚔️ Melee Attacker

Monster Familiy: Demon

Damage: Physical  Hit, Fire Hit, Ignite

Zone: Coalesced Corruption T6 + Doryani’s quest state

Base spirit cost: 53

Notes: Has 40% phys to fire conversion, generic attackers

Suggested support gems in order of importance: 

Feeding Frenzy IIMuster – Rapid Attacks II Fire Attunement –  Heavy Swing/Impact Shockwave/Fire Penetration II

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Spectre.lua details

Basic Attack Damage

Damage of this spectre’s basic melee attack at selected monster level.

Hit Damage: 390585
Attack Time: 1.50 s
DPS: 325.5
Life110%
Damage110%
Attack Time1.50 s
Base Movement Speed51
ResistsFire: 0% / Cold: 30% / Lightning: 0% / Chaos: 0%
SkillsMeleeAtAnimationSpeedFire
Show Path of Building spectre.lua
{
    "name": "Demon Ghast",
    "monsterTags": [
        "beyond_demon",
        "demon",
        "fast_movement",
        "MonsterStab_onhit_audio",
        "red_blood",
        "very_fast_movement"
    ],
    "life": 1.1,
    "baseDamageIgnoresAttackSpeed": true,
    "fireResist": 0,
    "coldResist": 30,
    "lightningResist": 0,
    "chaosResist": 0,
    "damage": 1.1,
    "damageSpread": 0.2,
    "attackTime": 1.5,
    "attackRange": 13,
    "accuracy": 1,
    "weaponType1": "None",
    "baseMovementSpeed": 51,
    "spectreReservation": 53,
    "companionReservation": 31.5,
    "monsterCategory": "Demon",
    "spawnLocation": [],
    "skillList": [
        "MeleeAtAnimationSpeedFire"
    ],
    "modList": [
        "StunDuration",
        "OVERRIDE",
        2.333,
        0,
        ")"
    ],
    "id": "Metadata\/Monsters\/LeagueHellscape\/DemonFaction\/HellscapeDemonFodder3_",
    "resistances": {
        "fire": 0,
        "cold": 30,
        "lightning": 0,
        "chaos": 0
    },
    "skills": [
        {
            "name": "Basic Attack (Fire)",
            "hidden": true,
            "skillTypes": {
                ".Attack": true,
                ".RangedAttack": true,
                ".MirageArcherCanUse": true,
                ".Projectile": true,
                ".MeleeSingleTarget": true,
                ".Melee": true,
                ".ProjectilesFromUser": true
            },
            "castTime": 1,
            "qualityStats": [],
            "levels": {
                "1": {
                    "levelRequirement": 0
                }
            },
            "statSets": {
                "1": {
                    "label": "Basic Attack (Fire)",
                    "incrementalEffectiveness": 0.054999999701977,
                    "statDescriptionScope": "skill_stat_descriptions",
                    "baseFlags": {
                        "attack": true,
                        "melee": true
                    },
                    "constantStats": [
                        [
                            "active_skill_base_physical_damage_%_to_convert_to_fire",
                            40
                        ]
                    ],
                    "stats": [
                        "skill_can_fire_arrows",
                        "skill_can_fire_wand_projectiles",
                        "action_attack_or_cast_time_uses_animation_length",
                        "projectile_uses_contact_position",
                        "use_scaled_contact_offset"
                    ],
                    "levels": {
                        "1": {
                            "actorLevel": 1
                        }
                    }
                }
            },
            "id": "MeleeAtAnimationSpeedFire"
        }
    ]
}