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Type: 🧬 Hybrid Caster and Attacker
Monster Familiy: Beast
Damage: Physical Hit, Lightning Hit
Zone: Buried Shrines Act 2
Base spirit cost: 57
Notes: Low cooldown AOE lightning bolt that can shotgun
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Magnified Area I – Multishot II – Lightning Penetration/Elemental Focus
See Also
Spectre.lua details
Basic Attack Damage
Tags: allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Skills: MeleeAtAnimationSpeed, TBDesertBatZap, GSDesertBatZap
Resistances: Fire: 0%, Cold: -30%, Lightning: 0%, Chaos: 0%
Spawn Locations: Buried Shrines (Act 2), Qimah Reservoir (Act 6), Trial of the Sekhemas (Floor 3)
{
"name": "Vesper Bat",
"monsterTags": [
"allows_additional_projectiles",
"allows_inc_aoe",
"beast",
"cannot_be_monolith",
"flying",
"lightning_affinity",
"mammal_beast",
"melee",
"MonsterStab_onhit_audio",
"not_int",
"not_str",
"physical_affinity",
"ranged",
"red_blood",
"slow_movement"
],
"life": 1.2,
"baseDamageIgnoresAttackSpeed": true,
"evasion": 0.3,
"fireResist": 0,
"coldResist": -30,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.2,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 12,
"accuracy": 1,
"baseMovementSpeed": 26,
"spectreReservation": 57,
"companionReservation": 33,
"monsterCategory": "Beast",
"spawnLocation": [
"Buried Shrines (Act 2)",
"Qimah Reservoir (Act 6)",
"Trial of the Sekhemas (Floor 3)"
],
"skillList": [
"MeleeAtAnimationSpeed",
"TBDesertBatZap",
"GSDesertBatZap"
],
"modList": [
"StunDuration",
"OVERRIDE",
1.715,
0,
")"
],
"id": "Metadata\/Monsters\/MineBat\/MineBatDesertCaveNoEmerge",
"resistances": {
"fire": 0,
"cold": -30,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "MeleeAtAnimationSpeed",
"name": "Unknown"
},
{
"id": "TBDesertBatZap",
"name": "Unknown"
},
{
"name": "Zap",
"hidden": true,
"skillTypes": {
".Triggerable": true,
".Spell": true,
".Damage": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"critChance": 6,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Zap",
"baseEffectiveness": 1.25,
"incrementalEffectiveness": 0.3910000026226,
"damageIncrementalEffectiveness": 0.012749999761581,
"statDescriptionScope": "geometry_spell",
"baseFlags": {
"triggerable": true,
"spell": true,
"hit": true
},
"baseMods": [
"cooldown",
")"
],
"constantStats": [
[
"generic_skill_trigger_id",
1
]
],
"stats": [
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"base_skill_can_be_blocked"
],
"notMinionStat": [
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage"
],
"levels": {
"1": {
"0": 0.5,
"1": 1.5,
"statInterpolation": [
3,
3
],
"actorLevel": 1
}
}
}
},
"id": "GSDesertBatZap"
}
]
}