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Type: 🧙 Ranged Caster
Monster Family: Humanoid
Damage: Physical Hit, Physical DOT, Fire Hit, Ignite
Zone: Aggorat Act 3
Base spirit cost: 84
Notes: Their exsanguinate has a big cast time 2.2s, bolts are meh
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Casting II – Magnified Area I – Gambleshot/Multishot II
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See Also
Spectre.lua details
Basic Attack Damage
Damage of this spectre’s basic melee attack at selected monster level.
Hit Damage: 710 – 1065
Attack Time: 1.50 s
DPS: 591.7
| Life | 200% |
|---|---|
| Damage | 200% |
| Attack Time | 1.50 s |
| Base Movement Speed | 38 |
| Resists | Fire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | MeleeAtAnimationSpeed VaalBloodPriestExsanguinate VaalBloodPriestDetonateDead MPSVaalBloodPriestProj EGBloodPriestSacrifice EASBloodPriestSummonElemental CGEBloodPriestBoilingBlood |
Show Path of Building spectre.lua
{
"name": "Blood Priest",
"monsterTags": [
"1HSword_onhit_audio",
"allows_additional_projectiles",
"allows_inc_aoe",
"caster",
"cultist",
"fast_movement",
"human",
"humanoid",
"not_str",
"physical_affinity",
"ranged",
"red_blood"
],
"life": 2,
"baseDamageIgnoresAttackSpeed": true,
"energyShield": 0.2,
"evasion": 0.15,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 2,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 12,
"accuracy": 1,
"weaponType1": "Dagger",
"baseMovementSpeed": 38,
"spectreReservation": 84,
"companionReservation": 42.3,
"monsterCategory": "Humanoid",
"spawnLocation": [
"Aggorat (Act 3)",
"Lost Towers (Map)",
"Sealed Vault (Map)",
"The Cuachic Vault (Act 6)",
"Found in Maps"
],
"skillList": [
"MeleeAtAnimationSpeed",
"VaalBloodPriestExsanguinate",
"VaalBloodPriestDetonateDead",
"MPSVaalBloodPriestProj",
"EGBloodPriestSacrifice",
"EASBloodPriestSummonElemental",
"CGEBloodPriestBoilingBlood"
],
"modList": [
"StunDuration",
"OVERRIDE",
2.3,
0,
")"
],
"id": "Metadata\/Monsters\/VaalMonsters\/Living\/BloodPriests\/VaalBloodPriestMale",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "MeleeAtAnimationSpeed",
"name": "Unknown"
},
{
"name": "Exsanguinate",
"hidden": true,
"description": "Expel your own blood as Chaining blood tendrils in a cone in front of you. Enemies Hit by the tendrils take Physical damage and are inflicted with Bleeding.",
"skillTypes": {
".Spell": true,
".Damage": true,
".Trappable": true,
".Totemable": true,
".Mineable": true,
".Chains": true,
".Multicastable": true,
".Triggerable": true,
".Physical": true,
".Unleashable": true,
".DamageOverTime": true,
".Duration": true,
".UsableWhileMoving": true,
".NoAttackInPlace": true
},
"castTime": 2.2,
"qualityStats": [],
"levels": {
"1": {
"critChance": 5,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Exsanguinate",
"baseEffectiveness": 2.5,
"incrementalEffectiveness": 0.10000000149012,
"damageIncrementalEffectiveness": 0.017500000074506,
"statDescriptionScope": "exsanguinate",
"baseFlags": {
"spell": true,
"hit": true,
"triggerable": true,
"duration": true,
"chaining": true
},
"constantStats": [
[
"base_skill_effect_duration",
1000
],
[
"number_of_chains",
1
],
[
"spell_maximum_action_distance_+%",
-40
],
[
"active_skill_base_radius_+",
-8
]
],
"stats": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"blood_tendrils_beam_count",
"spell_damage_modifiers_apply_to_skill_dot"
],
"notMinionStat": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage"
],
"levels": {
"1": {
"0": 0.80000001192093,
"1": 1.2000000476837,
"2": 66.666668156783,
"3": 2,
"statInterpolation": [
3,
3,
3,
1
],
"actorLevel": 1
}
}
}
},
"id": "VaalBloodPriestExsanguinate"
},
{
"name": "Detonate Dead",
"hidden": true,
"skillTypes": {
".Area": true,
".Damage": true,
".Triggerable": true
},
"castTime": 1.25,
"qualityStats": [],
"levels": {
"1": {
"critChance": 5,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Detonate Dead",
"baseEffectiveness": 6,
"incrementalEffectiveness": 0.10000000149012,
"damageIncrementalEffectiveness": 0.017500000074506,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"area": true,
"triggerable": true
},
"constantStats": [
[
"base_skill_effect_duration",
2000
],
[
"upheaval_number_of_spikes",
4
],
[
"active_skill_base_physical_damage_%_to_convert_to_fire",
25
]
],
"stats": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage"
],
"notMinionStat": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage"
],
"levels": {
"1": {
"0": 0.80000001192093,
"1": 1.2000000476837,
"statInterpolation": [
3,
3
],
"actorLevel": 1
}
}
}
},
"id": "VaalBloodPriestDetonateDead"
},
{
"name": "Blood Projectile",
"hidden": true,
"skillTypes": {
".Spell": true,
".Projectile": true,
".ProjectilesFromUser": true,
".Triggerable": true,
".Damage": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"critChance": 5,
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Blood Projectile",
"baseEffectiveness": 3,
"incrementalEffectiveness": 0.10000000149012,
"damageIncrementalEffectiveness": 0.017500000074506,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"spell": true,
"projectile": true,
"triggerable": true,
"hit": true
},
"constantStats": [
[
"monster_projectile_variation",
1047
],
[
"spell_maximum_action_distance_+%",
-35
]
],
"stats": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source"
],
"notMinionStat": [
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage"
],
"levels": {
"1": {
"0": 0.80000001192093,
"1": 1.2000000476837,
"statInterpolation": [
3,
3
],
"actorLevel": 1
}
}
}
},
"id": "MPSVaalBloodPriestProj"
},
{
"id": "EGBloodPriestSacrifice",
"name": "Unknown"
},
{
"id": "EASBloodPriestSummonElemental",
"name": "Unknown"
},
{
"name": "Boiling Blood",
"hidden": true,
"skillTypes": {
".Spell": true,
".Area": true,
".Damage": true,
".Triggerable": true,
".Duration": true,
".AreaSpell": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Boiling Blood",
"baseEffectiveness": 12,
"incrementalEffectiveness": 0.10000000149012,
"damageIncrementalEffectiveness": 0.017500000074506,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"spell": true,
"area": true,
"triggerable": true,
"duration": true
},
"constantStats": [
[
"base_skill_effect_duration",
3000
],
[
"ground_blood_art_variation",
1003
],
[
"active_skill_area_of_effect_radius_+%_final",
-25
]
],
"stats": [
"base_physical_damage_to_deal_per_minute"
],
"levels": {
"1": {
"0": 16.666667039196,
"statInterpolation": [
3
],
"actorLevel": 1
}
}
}
},
"id": "CGEBloodPriestBoilingBlood"
}
]
}