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Type: 🏹⚔️ Hybrid Attacker
Monster Familiy: Demon
Damage: Physical Hit, Chaos Hit
Zone: Ogham Manor Act 1
Base spirit cost: 64
Notes: Cool looking, low damage, mixed identity caster/attacker
Suggested support gems in order of importance:
Feeding Frenzy II – Muster – Rapid Attacks II/Rapid Casting II – Magnified Area I – Chaos Attunement
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See Also
Spectre.lua details
Basic Attack Damage
Damage of this spectre’s basic melee attack at selected monster level.
Hit Damage: 497 – 745
Attack Time: 1.50 s
DPS: 414.2
| Life | 140% |
|---|---|
| Damage | 140% |
| Attack Time | 1.50 s |
| Base Movement Speed | 37 |
| Resists | Fire: 0% / Cold: 0% / Lightning: 0% / Chaos: 0% |
| Skills | MPACountsGuardSpike EAACountsGuardRangedBarrage MDIronSniperLaser GSIronSniperLaserDamage MeleeAtAnimationSpeedComboTEMP |
Show Path of Building spectre.lua
{
"name": "Iron Sharpshooter",
"monsterTags": [
"allows_additional_projectiles",
"chaos_affinity",
"Claw_onhit_audio",
"demon",
"humanoid",
"medium_movement",
"not_int",
"not_str",
"physical_affinity",
"ranged",
"red_blood"
],
"life": 1.4,
"baseDamageIgnoresAttackSpeed": true,
"evasion": 0.6,
"fireResist": 0,
"coldResist": 0,
"lightningResist": 0,
"chaosResist": 0,
"damage": 1.4,
"damageSpread": 0.2,
"attackTime": 1.5,
"attackRange": 12,
"accuracy": 1,
"baseMovementSpeed": 37,
"spectreReservation": 64,
"companionReservation": 35.4,
"monsterCategory": "Demon",
"spawnLocation": [
"Holten Estate (Act 6)",
"Ogham Manor (Act 1)",
"The Iron Citadel (Map)",
"Found in Maps"
],
"skillList": [
"MPACountsGuardSpike",
"EAACountsGuardRangedBarrage",
"MDIronSniperLaser",
"GSIronSniperLaserDamage",
"MeleeAtAnimationSpeedComboTEMP"
],
"modList": [],
"id": "Metadata\/Monsters\/TheCountsEliteGuardCorrupted\/Ranged\/CorruptedEliteRanger_",
"resistances": {
"fire": 0,
"cold": 0,
"lightning": 0,
"chaos": 0
},
"skills": [
{
"id": "MPACountsGuardSpike",
"name": "Unknown"
},
{
"id": "EAACountsGuardRangedBarrage",
"name": "Unknown"
},
{
"id": "MDIronSniperLaser",
"name": "Unknown"
},
{
"id": "GSIronSniperLaserDamage",
"name": "Unknown"
},
{
"name": "Basic Attack",
"hidden": true,
"skillTypes": {
".Attack": true,
".RangedAttack": true,
".MirageArcherCanUse": true,
".Projectile": true,
".MeleeSingleTarget": true,
".Melee": true,
".ProjectilesFromUser": true
},
"castTime": 1,
"qualityStats": [],
"levels": {
"1": {
"levelRequirement": 0
}
},
"statSets": {
"1": {
"label": "Basic Attack",
"incrementalEffectiveness": 0.054999999701977,
"statDescriptionScope": "skill_stat_descriptions",
"baseFlags": {
"attack": true,
"melee": true
},
"stats": [
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset"
],
"levels": {
"1": {
"actorLevel": 1
}
}
}
},
"id": "MeleeAtAnimationSpeedComboTEMP"
}
]
}